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* Adds lobby music * Add UI toggle for lobby music * Pick the song serverside so everyone gets the same song * Add more songs * Fixes * Catch-all end lobby music * Rename it * Catchall ambience cvar change * Wait until we receive the lobby song to start playing one * Fix toggling ready status resetting the song * Comment * Expend the last of my sanity fixing latejoin lobby music * Update Content.Client/GameObjects/EntitySystems/BackgroundAudioSystem.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Update Content.Client/GameObjects/EntitySystems/BackgroundAudioSystem.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Update Content.Client/GameObjects/EntitySystems/BackgroundAudioSystem.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Move the var Co-authored-by: ike709 <sparebytes@protonmail.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> |
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| .. | ||
| Access | ||
| Actions | ||
| Administration | ||
| AI | ||
| Alert | ||
| Arcade | ||
| Atmos | ||
| Audio | ||
| Chat | ||
| Chemistry | ||
| Construction | ||
| Damage | ||
| Eui | ||
| GameObjects | ||
| GameTicking | ||
| Input | ||
| Interfaces | ||
| Kitchen | ||
| Maps | ||
| Materials | ||
| Maths | ||
| Network/NetMessages | ||
| Objectives | ||
| Physics | ||
| Preferences | ||
| Prototypes | ||
| Research | ||
| Roles | ||
| Sandbox | ||
| Stacks | ||
| Utility | ||
| VendingMachines | ||
| app.config | ||
| CCVars.cs | ||
| Content.Shared.csproj | ||
| Content.Shared.csproj.DotSettings | ||
| EntryPoint.cs | ||
| Localization.cs | ||
| SharedModuleTestingCallbacks.cs | ||
| SharedNotifyManager.cs | ||