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* Fixed various issued identified during playtests. * Fixed a firelock stuck closed * Added more cameras and moved others * Fixed an issue with disposals * Modified the map a bit after watching some matches and listening to feedback * Reworked sec some more. Moved perma out into its own separate ship (another design from Frontier) Also performed various improvements to the station. * Added final touches, ready to PR * Added some more loot rooms throughout the map * Changed up some areas in maints that I didn't like * Removed footprints outside detective's room and wrenched down the logic gates in the ship building airlock * I totally didn't forget to add the lights |
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| .. | ||
| Audio | ||
| Changelog | ||
| ConfigPresets | ||
| Credits | ||
| Fonts | ||
| IgnoredPrototypes | ||
| Locale | ||
| Maps | ||
| Prototypes | ||
| ServerInfo | ||
| Textures | ||
| clientCommandPerms.yml | ||
| engineCommandPerms.yml | ||
| keybinds.yml | ||
| manifest.yml | ||
| map_attributions.txt | ||
| mapping_actions.yml | ||
| migration.yml | ||
| toolshedEngineCommandPerms.yml | ||