mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-10-09 18:31:17 +03:00
* Remove Shared System IPrototypeManager instances * Remove RecipeManager IPrototypeManager instance * Fix ItemSystem IPrototypeManager refs, use TryComp * SharedItemSystem changes, EntWhitelist CompName * HasComponent->HasComp
127 lines
4.6 KiB
C#
127 lines
4.6 KiB
C#
using Content.Shared.Actions;
|
|
using Content.Shared.Emag.Systems;
|
|
using Content.Shared.Light.Components;
|
|
using Content.Shared.Mind.Components;
|
|
using Content.Shared.Toggleable;
|
|
using Content.Shared.Verbs;
|
|
using Robust.Shared.Audio.Systems;
|
|
using Robust.Shared.Prototypes;
|
|
using Robust.Shared.Random;
|
|
using Robust.Shared.Utility;
|
|
|
|
namespace Content.Shared.Light.EntitySystems;
|
|
|
|
public sealed partial class UnpoweredFlashlightSystem : EntitySystem
|
|
{
|
|
// TODO: Split some of this to ItemTogglePointLight
|
|
|
|
[Dependency] private IRobustRandom _random = default!;
|
|
[Dependency] private SharedActionsSystem _actionsSystem = default!;
|
|
[Dependency] private ActionContainerSystem _actionContainer = default!;
|
|
[Dependency] private SharedAppearanceSystem _appearance = default!;
|
|
[Dependency] private SharedAudioSystem _audioSystem = default!;
|
|
[Dependency] private SharedPointLightSystem _light = default!;
|
|
[Dependency] private EmagSystem _emag = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<UnpoweredFlashlightComponent, GetVerbsEvent<ActivationVerb>>(AddToggleLightVerbs);
|
|
SubscribeLocalEvent<UnpoweredFlashlightComponent, GetItemActionsEvent>(OnGetActions);
|
|
SubscribeLocalEvent<UnpoweredFlashlightComponent, ToggleActionEvent>(OnToggleAction);
|
|
SubscribeLocalEvent<UnpoweredFlashlightComponent, MindAddedMessage>(OnMindAdded);
|
|
SubscribeLocalEvent<UnpoweredFlashlightComponent, GotEmaggedEvent>(OnGotEmagged);
|
|
SubscribeLocalEvent<UnpoweredFlashlightComponent, MapInitEvent>(OnMapInit);
|
|
}
|
|
|
|
private void OnMapInit(EntityUid uid, UnpoweredFlashlightComponent component, MapInitEvent args)
|
|
{
|
|
_actionContainer.EnsureAction(uid, ref component.ToggleActionEntity, component.ToggleAction);
|
|
Dirty(uid, component);
|
|
}
|
|
|
|
private void OnToggleAction(EntityUid uid, UnpoweredFlashlightComponent component, ToggleActionEvent args)
|
|
{
|
|
if (args.Handled)
|
|
return;
|
|
|
|
TryToggleLight((uid, component), args.Performer);
|
|
args.Handled = true;
|
|
}
|
|
|
|
private void OnGetActions(EntityUid uid, UnpoweredFlashlightComponent component, GetItemActionsEvent args)
|
|
{
|
|
args.AddAction(component.ToggleActionEntity);
|
|
}
|
|
|
|
private void AddToggleLightVerbs(EntityUid uid, UnpoweredFlashlightComponent component, GetVerbsEvent<ActivationVerb> args)
|
|
{
|
|
if (!args.CanAccess || !args.CanInteract)
|
|
return;
|
|
|
|
ActivationVerb verb = new()
|
|
{
|
|
Text = Loc.GetString("toggle-flashlight-verb-get-data-text"),
|
|
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/light.svg.192dpi.png")),
|
|
Act = () => TryToggleLight((uid, component), args.User),
|
|
Priority = -1 // For things like PDA's, Open-UI and other verbs that should be higher priority.
|
|
};
|
|
|
|
args.Verbs.Add(verb);
|
|
}
|
|
|
|
private void OnMindAdded(EntityUid uid, UnpoweredFlashlightComponent component, MindAddedMessage args)
|
|
{
|
|
_actionsSystem.AddAction(uid, ref component.ToggleActionEntity, component.ToggleAction);
|
|
}
|
|
|
|
private void OnGotEmagged(EntityUid uid, UnpoweredFlashlightComponent component, ref GotEmaggedEvent args)
|
|
{
|
|
if (!_emag.CompareFlag(args.Type, EmagType.Interaction))
|
|
return;
|
|
|
|
if (!_light.TryGetLight(uid, out var light))
|
|
return;
|
|
|
|
if (ProtoMan.Resolve(component.EmaggedColorsPrototype, out var possibleColors))
|
|
{
|
|
var pick = _random.Pick(possibleColors.Colors.Values);
|
|
_light.SetColor(uid, pick, light);
|
|
}
|
|
|
|
args.Repeatable = true;
|
|
args.Handled = true;
|
|
}
|
|
|
|
public void TryToggleLight(Entity<UnpoweredFlashlightComponent?> ent, EntityUid? user = null, bool quiet = false)
|
|
{
|
|
if (!Resolve(ent, ref ent.Comp, false))
|
|
return;
|
|
|
|
SetLight(ent, !ent.Comp.LightOn, user, quiet);
|
|
}
|
|
|
|
public void SetLight(Entity<UnpoweredFlashlightComponent?> ent, bool value, EntityUid? user = null, bool quiet = false)
|
|
{
|
|
if (!Resolve(ent, ref ent.Comp))
|
|
return;
|
|
|
|
if (ent.Comp.LightOn == value)
|
|
return;
|
|
|
|
if (!_light.TryGetLight(ent, out var light))
|
|
return;
|
|
|
|
Dirty(ent);
|
|
ent.Comp.LightOn = value;
|
|
_light.SetEnabled(ent, value, light);
|
|
_appearance.SetData(ent, UnpoweredFlashlightVisuals.LightOn, value);
|
|
|
|
if (!quiet)
|
|
_audioSystem.PlayPredicted(ent.Comp.ToggleSound, ent, user);
|
|
|
|
_actionsSystem.SetToggled(ent.Comp.ToggleActionEntity, value);
|
|
RaiseLocalEvent(ent, new LightToggleEvent(value));
|
|
}
|
|
}
|