..
Access
Fix ExpireIdCard ( #44567 )
2026-07-24 18:42:11 +10:00
Actions
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances ( #44416 )
2026-06-29 21:33:56 +00:00
Administration
Fix TestAdminLogsWindow heisentest ( #44578 )
2026-07-09 03:10:05 +00:00
Afk
Attempt to fix AFK heisentest ( #44409 )
2026-06-29 10:13:06 +00:00
Atmos
Integration tests for atmos networking ( #42879 )
2026-07-25 17:05:57 +00:00
Audio /Midi
Add MidiFileCollectionManager for storing and managing MIDI files in user data. ( #44469 )
2026-07-03 02:30:22 +00:00
Body
Organ relations ( #44812 )
2026-07-26 09:20:50 +00:00
Buckle
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Chameleon
Cleanup ChameleonJobLoadoutTest ( #38229 )
2025-06-10 15:51:23 -07:00
Changeling
Changeling Slime Tests ( #44493 )
2026-07-12 22:24:51 +00:00
Chasm
fix chasm heisentest ( #40456 )
2025-09-19 22:12:10 -07:00
Chemistry
Predict stunbatons and add an integration test for them ( #43117 )
2026-07-13 18:24:31 +00:00
Cleanup
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Climbing
Partial buckling refactor ( #29031 )
2024-06-20 01:14:18 +10:00
Cloning
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Commands
Make objective issuers into prototypes ( #44168 )
2026-05-30 16:57:34 +00:00
Construction
IHeatContainers for TemperatureComponent ( #42785 )
2026-07-26 07:56:44 +00:00
Damageable
Inline DamageAllPrototypes test ( #44530 )
2026-07-08 22:37:15 +10:00
Destructible
Destructible Automatic Overkill ( #43113 )
2026-05-24 05:32:23 +00:00
DeviceLinking
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
DeviceNetwork
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
Disposal
Disposals refactor ( #40540 )
2026-05-27 04:38:03 +00:00
DoAfter
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Doors
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
Embedding
Add interaction tests for mousetraps ( #35502 )
2025-10-03 18:45:50 +00:00
EncryptionKeys
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Engineering
Inflatable Module ( #35100 )
2025-08-23 15:15:28 -07:00
Explosion
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Eye
Eye damage/blindness integration tests ( #44400 )
2026-07-02 22:37:58 +00:00
Fluids
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
GameObjects /Components
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
GameRules
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances ( #44416 )
2026-06-29 21:33:56 +00:00
GameTestTests
GameTest part 1 ( #43182 )
2026-03-27 19:08:47 +00:00
Gibbing
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Gravity
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Guidebook
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Hands
Add integration test for wielding and multi-handed items ( #41028 )
2026-05-17 21:58:59 +00:00
Helpers
Add generic event listener for integration tests ( #40367 )
2025-10-09 13:03:44 +00:00
Holosign
Predict holoprojectors and add an integration test for them ( #41569 )
2026-02-07 10:17:20 +00:00
Humanoid
Refactor voice to separate it from sex ( #40593 )
2026-06-30 23:46:27 -04:00
Interaction
Predict stunbatons and add an integration test for them ( #43117 )
2026-07-13 18:24:31 +00:00
Internals
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Kitchen
Fix handheld grinders ( #50 )
2026-06-16 23:27:55 +00:00
Labels
Fix some missing localization warnings ( #44620 )
2026-07-13 16:34:26 -04:00
Lathe
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances ( #44416 )
2026-06-29 21:33:56 +00:00
Linter
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Lobby
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Localization
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Mapping
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Markings
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Materials
Reclaimer Loop Prevention Integration Test ( #43268 )
2026-07-27 09:26:21 +00:00
Medical
Initial decoupling pass on Damageable ( #43103 )
2026-03-07 04:13:50 +00:00
Minds
Start splitting out DamageableComponent ( #43515 )
2026-04-24 04:12:34 +00:00
Mousetrap
Make InteractionTest inherit from GameTest ( #90 )
2026-06-18 22:12:53 +00:00
Movement
Predict holoprojectors and add an integration test for them ( #41569 )
2026-02-07 10:17:20 +00:00
Networking
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
NPC
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Nutrition
Add Integration Testing for issue #40868 ( #40972 )
2025-10-21 12:22:58 +00:00
Payload
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Physics
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Power
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
Preferences
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Procedural
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
PrototypeTests
Serialization content changes ( #44364 )
2026-07-24 11:00:48 +10:00
Puller
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances ( #44416 )
2026-06-29 21:33:56 +00:00
Replays
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Respirator
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
Roles
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Round
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Security
Predict stunbatons and add an integration test for them ( #43117 )
2026-07-13 18:24:31 +00:00
Serialization
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Shuttle
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
SmartFridge
Move StorageFills in smartfridge test prototypes to EntityTableContainerFills ( #41561 )
2025-11-23 20:56:35 +00:00
Sprite
Organ relations ( #44812 )
2026-07-26 09:20:50 +00:00
Stacks
StackSystem tests and cleaning ( #44496 )
2026-07-17 05:10:04 +00:00
Station
oh no all hell broke loose ghost roles are broken ( #43735 )
2026-04-27 02:21:38 +00:00
Storage
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances ( #44416 )
2026-06-29 21:33:56 +00:00
Strip
Add integration test for drains ( #41190 )
2026-01-15 17:53:30 +00:00
Tag
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Tiles
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Tools
Fix Broken Solution Enumerators ( #43789 )
2026-05-01 21:20:03 +00:00
Toolshed
v269.0.0 RT update - .NET 10 ( #41855 )
2025-12-22 01:24:24 +00:00
UserInterface
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Utility
Add EntProtoId overloads to EntityWhitelists ( #40807 )
2026-05-17 01:06:05 +00:00
Vending
Initial decoupling pass on Damageable ( #43103 )
2026-03-07 04:13:50 +00:00
Weapons
Initial decoupling pass on Damageable ( #43103 )
2026-03-07 04:13:50 +00:00
Weldable
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Wires
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
WizdenContentFreeze
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
Zombie
Clean up Marking data structure, add tests for Zombie transformation ( #42756 )
2026-02-03 03:13:26 +00:00
CargoTest.cs
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances ( #44416 )
2026-06-29 21:33:56 +00:00
ClickableTest.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
ConfigPresetTests.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
ContainerOcclusionTest.cs
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
ContrabandTest.cs
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances ( #44416 )
2026-06-29 21:33:56 +00:00
DeleteInventoryTest.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
DummyIconTest.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
EntityTest.cs
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
FillLevelSpriteTest.cs
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances ( #44416 )
2026-06-29 21:33:56 +00:00
FollowerSystemTest.cs
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
GravityGridTest.cs
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
HumanInventoryUniformSlotsTest.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
InventoryHelpersTest.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
MachineBoardTest.cs
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances ( #44416 )
2026-06-29 21:33:56 +00:00
MagazineVisualsSpriteTest.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
MappingEditorTest.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
MaterialArbitrageTest.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
PostMapInitTest.cs
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
PrototypeSaveTest.cs
Serialization content changes ( #44364 )
2026-07-24 11:00:48 +10:00
ResearchTest.cs
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances ( #44416 )
2026-06-29 21:33:56 +00:00
ResettingEntitySystemTests.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
RestartRoundTest.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
RoundEndTest.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
SalvageTest.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
SaveLoadMapTest.cs
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
SaveLoadSaveTest.cs
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
ShuttleTest.cs
The IMapManager is dead ( #44002 )
2026-07-01 20:44:54 -07:00
StartTest.cs
Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. ( #43207 )
2026-04-01 16:06:26 +00:00
StoreTests.cs
Fix StoreDiscountAndRefund integration test ( #43960 )
2026-05-16 15:36:34 +00:00
VendingMachineRestockTest.cs
VendingMachine cleanup and small refactor ( #44839 )
2026-07-21 19:57:02 -04:00
XenoArtifactTest.cs
Test Cleanup: XenoArtifact ( #43930 )
2026-05-17 21:25:29 +00:00