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* Add AgainstWall condition, add to lights/cams * diagonal handling * Add offset for cameras * more straightforward comment and variable name |
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| .. | ||
| AgainstWall.cs | ||
| EmptyOrWindowValidInTile.cs | ||
| EntityWhitelistCondition.cs | ||
| IConstructionCondition.cs | ||
| NoUnstackableInTile.cs | ||
| NoWindowsInTile.cs | ||
| TileNotBlocked.cs | ||
| TileType.cs | ||
| WallmountCondition.cs | ||