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* GamePreset: Add a hook to catch all player spawns for modification. Unless someone makes the entire job system unpluggable, this is what you get... * GamePreset: Is now in control of voluntary ghosting * Clean up ghost code to only rely on a player's Mind |
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| .. | ||
| Chat | ||
| Chemistry | ||
| GameObjects | ||
| GameTicking | ||
| PDA | ||
| IAccess.cs | ||
| IDeviceNetwork.cs | ||
| IDeviceNetworkConnection.cs | ||
| IGasMixtureHolder.cs | ||
| IGasReactionEffect.cs | ||
| IListen.cs | ||
| IMoMMILink.cs | ||
| IRadio.cs | ||
| IServerNotifyManager.cs | ||
| IServerPreferencesManager.cs | ||