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* Use RealTime when setting ghost TimeOfDeath * Don't pause with RealTime * Oops. Also get rid of AutoGenerateComponentPause |
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| .. | ||
| Components | ||
| Roles | ||
| GhostBooEvent.cs | ||
| GhostCommand.cs | ||
| GhostSystem.cs | ||
| ReturnToBodyEui.cs | ||
| SpookySpeakerSystem.cs | ||