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* Use RealTime when setting ghost TimeOfDeath * Don't pause with RealTime * Oops. Also get rid of AutoGenerateComponentPause |
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|---|---|---|
| .. | ||
| Roles | ||
| GhostComponent.cs | ||
| GhostHearingComponent.cs | ||
| GhostOnMoveComponent.cs | ||
| GhostRoleRadioEvents.cs | ||
| ReturnToBodyEuiMessage.cs | ||
| SharedGhostSystem.cs | ||
| SpectralComponent.cs | ||