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https://github.com/space-syndicate/space-station-14.git
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* Boom! Emergency access! * Emergency access sound * locale * Updated sounds * bleh * Door electrify base * feat: popups on attempt to activate AI action when wires cut * refactor: use SharedApcPowerReceiverComponent to check if AI can interact with door * refactor: added icon and sound for door overcharge * meta.json should use tabs not spaces * refactor: extracted sounds for airlock overcharge to static field in system * refactor: cleanup, ScarKy0 mentions for resources * refactor: removed unused textures * feat: now notification is displayed when AI attempting to interact with door which have wire cut * StationAiWhitelistComponent is properly gating BUI OnMessageAttempt, SharedPowerReceiverSystem.IsPowered is now used to check if device powered * refactor: use PlayLocal to play electrify sound only for AI player * refactor: SetBoltsDown now uses TrySetBoltDown, checks for power. * bolts now check for power using SharedPowerReceiverSystem * electrify localization and louder electrify sounds * extracted ShowDeviceNotRespondingPopup, reverted airlocks not opening/closing when ai wire was cut * refactor: cleanup * New sprites and fixes * Copyright * even more sprite changes * refactore: cleanup, rename overcharge => electrify --------- Co-authored-by: ScarKy0 <scarky0@onet.eu> Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> |
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| .. | ||
| BanList | ||
| Commands | ||
| Components | ||
| Logs | ||
| Managers | ||
| Notes | ||
| Systems | ||
| Toolshed | ||
| UI | ||
| AdminCommandAttribute.cs | ||
| AdminPermsChangedEventArgs.cs | ||
| AdminRank.cs | ||
| BanPanelEui.cs | ||
| ContentNetworkResourceManager.cs | ||
| PlayerLocator.cs | ||
| PlayerPanelEui.cs | ||
| QuickDialogSystem.cs | ||
| QuickDialogSystem.OpenDialog.cs | ||
| ServerApi.cs | ||
| ServerApi.Utility.cs | ||