CatStation/Resources
DrSmugleaf dd385a0511
Change all of body system to use entities and components (#2074)
* Early commit

* Early commit 2

* merging master broke my git

* does anyone even read these

* life is fleeting

* it just works

* this time passing integration tests

* Remove hashset yaml serialization for now

* You got a license for those nullables?

* No examine, no context menu, part and mechanism parenting and visibility

* Fix wrong brain sprite state

* Removing layers was a mistake

* just tear body system a new one and see if it still breathes

* Remove redundant code

* Add that comment back

* Separate damage and body, component states, stomach rework

* Add containers for body parts

* Bring layers back pls

* Fix parts magically changing color

* Reimplement sprite layer visibility

* Fix tests

* Add leg test

* Active legs is gone

Crab rave

* Merge fixes, rename DamageState to CurrentState

* Remove IShowContextMenu and ICanExamine
2020-10-10 15:25:13 +02:00
..
Audio TABLE TIME LET'S GET ITTTTTTT (#2141) 2020-09-29 16:11:42 +02:00
Credits Update patrons 2020-10-09 16:25:29 +02:00
Fonts Fonts moved from textures to proper folder (#2159) 2020-10-04 18:07:15 +02:00
Groups adds rmcomp to host commands (#2210) 2020-10-09 23:45:10 +02:00
Locale/nl-NL Example Dutch translations for the localization system. 2020-05-02 20:05:09 +02:00
Maps Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
Prototypes Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
Textures Sprite fixes (#2213) 2020-10-10 14:44:30 +02:00
.gitignore Re-organizing the Resources folder. Part 1. (#1234) 2020-07-07 19:19:00 +02:00
keybinds.yml Nanotrasen Block Game is here (#2131) 2020-09-26 15:25:22 +02:00
parallax_config.toml Update submodule, noise removal, parallax optimizations. 2019-08-07 18:10:55 +02:00