CatStation/Content.Server/NPC/HTN/Preconditions
Nemanja 524725d378
HandsSystem Refactor (#38438)
* checkpoint

* pt 2

* pt... i forgot

* pt 4

* patch

* More test fixes

* optimization!!!

* the REAL hand system

* fix RetractableItemActionSystem.cs oversight

* the review

* test

* remove test usage of body prototype

* Update Content.IntegrationTests/Tests/Interaction/InteractionTest.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* hellcode

* hellcode 2

* Minor cleanup

* test

* Chasing the last of the bugs

* changes

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-06-25 15:13:03 +02:00
..
Math Clean up new HTNs tasks (#28469) 2024-06-01 13:46:35 -04:00
ActiveHandComponentPrecondition.cs HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
ActiveHandEntityPrecondition.cs HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
ActiveHandFreePrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
BuckledPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CoordinatesInRangePrecondition.cs Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-07-13 23:25:51 +02:00
CoordinatesNotInRangePrecondition.cs Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-07-13 23:25:51 +02:00
GunAmmoPrecondition.cs Added new HTN operations and preconditions (#27486) 2024-05-08 12:18:03 +03:00
HandcuffedPrecondition.cs Allow ai to understand if its handcuffed. (#30402) 2024-08-02 17:07:46 +10:00
HasOrdersPrecondition.cs Rat King Milsim + Buffs (#20190) 2023-09-22 15:01:05 -05:00
HTNPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HungryPrecondition.cs Fixed mice behavior of eating everything (#23322) 2024-01-02 13:49:20 -05:00
InContainerPrecondition.cs Fix stupid NPC. (#26868) 2024-04-27 15:58:09 +10:00
KeyExistsPrecondition.cs Clean up new HTNs tasks (#28469) 2024-06-01 13:46:35 -04:00
KeyNotExistsPrecondition.cs Clean up new HTNs tasks (#28469) 2024-06-01 13:46:35 -04:00
PulledPrecondition.cs Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
TargetInLOSPrecondition.cs Sentry turrets - Part 3: Turret AI (#35058) 2025-03-01 18:42:33 +01:00
TargetInRangePrecondition.cs Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-07-13 23:25:51 +02:00
ThirstyPrecondition.cs Fixed mice behavior of eating everything (#23322) 2024-01-02 13:49:20 -05:00