mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-10-16 13:51:10 +03:00
* - Combine enum keys `ToggleableLightVisuals` and `ToggleVisuals` into `ToggleableVisuals` - Rename `ToggleableLightVisualsComponent` to `ToggleableVisualsComponent` and `ToggleableLightVisualsSystem` to `ToggleableVisualsSystem` - (The `SpriteLayer` field on the component is now required because the old default of `light` doesn't make sense anymore) - Make it so that `ToggleableVisualsComponent` works even when there's not a light attached to the entity - (Amazingly this seems to have only applied to Headphones, but I can only imagine there are many other things people would like to do with simple toggleable visuals) - Explicitly make `ItemTogglePointLightComponent`'s purpose to make `ToggleVisualsComponent` apply to `PointLightComponent`s on the same entity. - Add field `ToggleableVisualsColorModulatesLights`, which makes the `Color` appearance value of `ToggleableVisuals` modulate the color of lights on the same entity - Lots of prototype updates to uptake the above * fix bad merge * unbork robust * blindly letting rider reformat stuff * I guess I never cleaned up these imports at all |
||
|---|---|---|
| .. | ||
| HandheldLightComponent.cs | ||
| ImplicitRoofComponent.cs | ||
| IsRoofComponent.cs | ||
| ItemTogglePointLightComponent.cs | ||
| LightBulbComponent.cs | ||
| LightCycleComponent.cs | ||
| LightOnCollideColliderComponent.cs | ||
| LightOnCollideComponent.cs | ||
| LightReplacerComponent.cs | ||
| RgbLightControllerComponent.cs | ||
| RoofComponent.cs | ||
| RotatingLightComponent.cs | ||
| SharedEmergencyLightComponent.cs | ||
| SharedExpendableLightComponent.cs | ||
| SharedLightBehaviourComponent.cs | ||
| SlimPoweredLightComponent.cs | ||
| SunShadowCastComponent.cs | ||
| SunShadowComponent.cs | ||
| SunShadowCycleComponent.cs | ||
| TileEmissionComponent.cs | ||
| UnpoweredFlashlightComponent.cs | ||