mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-10-10 10:51:14 +03:00
* Add hunger and thirst Based on the SS13 systems. Food (Nutriment) / Drink -> Stomach -> Hunger / Thirst * Cleanup rebase * Cleanup stuff that was prototyped * Address feedback Still need to add a statuseffects system in a separate branch * More cleanup on nutrition Fix Remie's feedback and also damage tick. * Re-implement nutrition with master * Updated to use the StatusEffectsUI update * Removed all clientside components as they only receive the UI updates now * Implemented PR feedback * Had to make a slight adjustment to the chemistry SolutionComponent given it doesn't have an Owner, same with Solution Still TODO: * Metabolisation effects * Change drink contents to alcohol / wine etc. * Add items to the dispensers * For transparent containers use RecalculateColor Could probably genericise DrinkFoodContainer as well to be a temporary item dispenser * Fix broken bottle parent |
||
|---|---|---|
| .. | ||
| Access | ||
| Actor | ||
| Chemistry | ||
| Clothing | ||
| Construction | ||
| Doors | ||
| HUD/Inventory | ||
| IconSmoothing | ||
| Items | ||
| MedicalScanner | ||
| Mobs | ||
| Movement | ||
| Nutrition | ||
| Power | ||
| Research | ||
| Sound | ||
| Storage | ||
| Trigger | ||
| VendingMachines | ||
| Weapons | ||
| Wires | ||
| AnimationsTestComponent.cs | ||
| ComputerVisualizer2D.cs | ||
| DamageableComponent.cs | ||
| LowWallComponent.cs | ||
| SubFloorHideComponent.cs | ||
| WindowComponent.cs | ||