CatStation/Resources/Prototypes/Actions
ScarKy0 4a88b375df
Make cameras react to the AI eye nearby (#43466)
* init

TODO:
Make this part of the surveillance camera system
Make this be bearable when unpowered(Probably commented out until we make AI lose vision without power)
Remove leftover shit
Probably clean up the camera RSI

* move to surv cameras, unpowered, remove leftovers

* silly

* review

* review

* I can see the light

* reverse fixtures

* review

* dependency query

* unused oops
2026-04-05 15:03:29 +00:00
..
anomaly.yml Fix texture sprite specifiers to RSI PNGs (#39783) 2025-08-22 22:21:23 +02:00
borgs.yml action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
changeling.yml Add Changeling DNA store (#41632) 2025-12-01 12:21:52 +00:00
crit.yml action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
diona.yml action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
internals.yml action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
mapping.yml Add test that entity prototypes don't use LocIds for name/description (#38234) 2025-06-11 02:47:04 +02:00
mech.yml action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
ninja.yml action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
polymorph.yml Added a ConfirmableAction component to ActionRevertPolymorph (#38570) 2025-06-25 20:52:32 +03:00
revenant.yml Migrate revenant and PAI shops to use ActionGrant instead of hardcoding them (#40475) 2025-10-09 21:14:12 +00:00
security.yml action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
speech.yml action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
spider.yml action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
station_ai.yml Make cameras react to the AI eye nearby (#43466) 2026-04-05 15:03:29 +00:00
types.yml Adds the scout xenoborg jump module (#43243) 2026-04-04 19:10:02 +00:00