CatStation/Resources/Prototypes/Entities
ScarKy0 4a88b375df
Make cameras react to the AI eye nearby (#43466)
* init

TODO:
Make this part of the surveillance camera system
Make this be bearable when unpowered(Probably commented out until we make AI lose vision without power)
Remove leftover shit
Probably clean up the camera RSI

* move to surv cameras, unpowered, remove leftovers

* silly

* review

* review

* I can see the light

* reverse fixtures

* review

* dependency query

* unused oops
2026-04-05 15:03:29 +00:00
..
Clothing Ports honkmother mitre from /tg/station 13, renames honkmother coat (#35237) 2026-04-05 10:02:58 +00:00
Debugging Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
Effects Port FTL arrival effect fix from https://github.com/new-frontiers-14/frontier-station-14/pull/3495 (#41951) 2025-12-22 21:01:56 +00:00
Interface Admin Tool: Observe entities in an extra viewport (#36969) 2025-07-25 18:53:01 +02:00
Markers [BUGFIX] Midround Wizards now show up on the end results screen (#42766) 2026-04-04 15:36:41 +00:00
Mobs Make cameras react to the AI eye nearby (#43466) 2026-04-05 15:03:29 +00:00
Objects Remove ambuzol and ambuzol plus from pill canister random (#43458) 2026-04-05 05:21:48 +00:00
Stations Salvage Job Board (#37549) 2025-05-18 14:02:52 +10:00
StatusEffects Weather entities (#41427) 2026-03-08 23:28:48 +00:00
Structures Make cameras react to the AI eye nearby (#43466) 2026-04-05 15:03:29 +00:00
Tiles Entity effects ECS refactor (#40580) 2025-10-12 21:23:42 +00:00
Virtual Prototype-ize Mind (#41384) 2025-11-10 18:06:18 +00:00
categories.yml New status effect system (#37238) 2025-06-25 07:41:35 -04:00
foldable.yml Deploy foldable (#30000) 2024-08-02 17:05:12 +10:00