CatStation/Resources/Prototypes/Objectives
alexalexmax 17ccf1dc70
Hijack the Automated Trade Station objective (#42135)
* predict TradeStationComponent

* hijack beacon first pass

* add Objective uplink category

* add HijackTradeStationCondition, objective, and uplink entry

* add sprite and cleanups

* fix + make cooldown sane

* use TimeSpans and update logic accordingly + private state-related fields

* remove temporary reward

* tiny loc changes

* buncha changes

* Change success message, beacon physics properties, formatting

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Co-authored-by: seanpimble <149889301+seanpimble@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2026-04-03 10:21:04 +00:00
..
base_objectives.yml THE WIZARD (#35406) 2025-02-25 22:34:07 -07:00
changeling.yml Base changeling objective(s) (#39562) 2025-08-11 19:13:27 +02:00
dragon.yml remove mind roles from EntityWhitelist (#36089) 2025-04-10 20:45:12 +10:00
ninja.yml Ninja Bomb Blacklisting (#40726) 2025-10-10 21:16:50 +00:00
objectiveGroups.yml Hijack the Automated Trade Station objective (#42135) 2026-04-03 10:21:04 +00:00
paradoxClone.yml Change that specifies escape via the escape shuttle rather than pods in escape objectives (#41809) 2025-12-10 10:35:42 +00:00
stealTargetGroups.yml Replaces thief beer goggles objective with stealing HUD items (#38043) 2026-01-22 22:27:19 +00:00
thief.yml Fix Thieving Beacon not detecting HUDs for said objective (#42945) 2026-02-16 20:27:31 +00:00
traitor.yml Hijack the Automated Trade Station objective (#42135) 2026-04-03 10:21:04 +00:00
wizard.yml HOTFIX: Reword Wizard objective text to be more hostile (#41371) 2025-11-09 20:18:58 +01:00