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* refactor(src): Minor refactor of Draw in "AdminNameOverlay. And new info about playtime player * fix(src): Add configure classic admin owerlay * fix * antag status indication rework * the cvars are free, you can just take them * update playerlist on cvar change * more overlay options * tweak(src): Use _antagLabelClassic and tweak style * tweak(src): Add config display overlay for startingJob and playTime * tweak(src): Vector2 is replaced by var * tweak(src): return to the end of the list * add new option checkboxes * passing ConfigurationManager through constructor, some format changes * made sorting values more futureproof * comments * labels * no point commenting this out when the overlay stack PR will uncomment it again anyway * sorting prototype * localize symbols because why not * symmetry * Revert "localize symbols because why not" This reverts commit 922d4030300285a45777d62fcfd9c74b25fe7a60. * layout and formatting stuff * fix errant space --------- Co-authored-by: Schrödinger <132720404+Schrodinger71@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| BanList | ||
| Components | ||
| Events | ||
| Logs | ||
| Managers | ||
| Notes | ||
| AdminAnnounceEuiState.cs | ||
| AdminCommandPermissions.cs | ||
| AdminData.cs | ||
| AdminFlags.cs | ||
| AdminFlagsHelper.cs | ||
| AdminFrozenComponent.cs | ||
| AnyCommandAttribute.cs | ||
| BanPanelEuiState.cs | ||
| EditSolutionsEuiState.cs | ||
| MsgUpdateAdminStatus.cs | ||
| PermissionsEuiState.cs | ||
| PlayerInfo.cs | ||
| PlayerPanelEuiState.cs | ||
| QuickDialogOpenEvent.cs | ||
| SetOutfitEuiState.cs | ||
| SharedAdminFrozenSystem.cs | ||
| SharedBwoinkSystem.cs | ||
| SpawnExplosionEuiMsg.cs | ||