mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-10-12 11:51:11 +03:00
* Fire MeleeHitEvent when there are no targets. * Prevent certain weapons from activating if they had no hit entities on hit. * Prevent miss events from firing when target is yourself or was deleted. * Use .Value as Target is already known not to be null. * uid changes --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> |
||
|---|---|---|
| .. | ||
| Commands | ||
| Components | ||
| Events | ||
| HTN | ||
| Pathfinding | ||
| Systems | ||
| UI | ||
| FactionData.cs | ||
| NPCBlackboard.cs | ||
| NPCBlackboardSerializer.cs | ||