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* Persist construction menu favorites to player profile * Use `ProtoId`s for construction favorites * Validate construction favorites updates from the client * Actually await the async database call |
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|---|---|---|
| .. | ||
| BanMatcher.cs | ||
| DatabaseRecords.cs | ||
| ServerBanDef.cs | ||
| ServerDbBase.cs | ||
| ServerDbEntryManager.cs | ||
| ServerDbManager.cs | ||
| ServerDbManagerExt.cs | ||
| ServerDbPostgres.cs | ||
| ServerDbPostgres.Notifications.cs | ||
| ServerDbSqlite.cs | ||
| ServerRoleBanDef.cs | ||
| ServerRoleUnbanDef.cs | ||
| ServerUnbanDef.cs | ||
| UserDbDataManager.cs | ||