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* Flare gun can now only be loaded with actual flares * Make flare gun loadable with other shells, but destroy it and damage and stun the user when used * tweak * Logic fix + QOL add-ons * damageOnWrongAmmo in gun component * cleanup |
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| .. | ||
| Melee | ||
| Misc | ||
| Ranged | ||
| Reflect | ||
| DamageMarkerSystem.cs | ||