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* carp rift spawns sharkminnows too * make sprite correct and copy dragon color * move mouth shader outside base carp * carp logic for each carp * shark weight 0.15 :DD * sharkminnow health to 100 * Formatting --------- Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com> |
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| .. | ||
| Components | ||
| DragonRiftSystem.cs | ||
| DragonSystem.cs | ||