..
Commands
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Events
Make AdminLogsSystem an IoC manager ( #8492 )
2022-05-28 23:41:17 -07:00
Presets
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
Prototypes
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
Rules
Add admin log messages for gamerule addition and end ( #24092 )
2024-01-20 12:02:12 -06:00
GameTicker.cs
Log server ID in connection logs table ( #21911 )
2023-12-07 09:48:56 +11:00
GameTicker.CVars.cs
Remove dummy gameticker cvars ( #23596 )
2024-01-06 16:21:32 +11:00
GameTicker.GamePreset.cs
Fix next map not being displayed on the lobby UI after map vote ( #23231 )
2023-12-30 12:51:36 -05:00
GameTicker.GameRule.cs
Add admin log messages for gamerule addition and end ( #24092 )
2024-01-20 12:02:12 -06:00
GameTicker.Lobby.cs
Fix RoundStartTimeSpan not being networked on client-side after reconnecting ( #23707 )
2024-01-07 19:30:10 -05:00
GameTicker.LobbyBackground.cs
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
GameTicker.LobbyMusic.cs
Lint more const string prototypes ( #18922 )
2023-08-13 20:26:59 -04:00
GameTicker.Player.cs
Fix RoundStartTimeSpan not being networked on client-side after reconnecting ( #23707 )
2024-01-07 19:30:10 -05:00
GameTicker.Replays.cs
Add Exists check and try catch when creating replay dir ( #20852 )
2023-10-08 23:34:10 -07:00
GameTicker.RoundFlow.cs
Fixes round restart audio clipping ( #24044 )
2024-01-20 14:40:00 +11:00
GameTicker.Spawning.cs
Cryogenic Sleep Units ( #24096 )
2024-01-14 23:35:28 -07:00
GameTicker.StatusShell.cs
Expose preset in status ( #23586 )
2024-01-06 14:14:25 +11:00
ManifestEntry.cs
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00