..
BanList
Stable to master ( #42599 )
2026-01-23 15:34:23 +01:00
Components
Killsign cleanup ( #41845 )
2025-12-14 02:04:28 +00:00
Events
Remove baby jail ( #34443 )
2025-01-15 22:08:15 +01:00
Logs
IoC source gen compatibility ( #43863 )
2026-05-09 03:29:58 +00:00
Managers
Only disable panicbunker for admins with AdminFlags.Admin ( #33879 )
2024-12-18 14:15:04 +01:00
Notes
Stable to master ( #42599 )
2026-01-23 15:34:23 +01:00
Systems
Move some admin components to shared ( #41677 )
2025-12-02 19:39:21 +00:00
AdminAnnounceEuiState.cs
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
AdminCameraEuiState.cs
Admin Tool: Observe entities in an extra viewport ( #36969 )
2025-07-25 18:53:01 +02:00
AdminCommandPermissions.cs
fix admins Flags arrays ( #19644 )
2023-09-16 13:58:11 +10:00
AdminCommandSyntax.cs
Bwoink "quick info" system for names ( #44319 )
2026-06-20 23:29:24 +00:00
AdminData.cs
Only disable panicbunker for admins with AdminFlags.Admin ( #33879 )
2024-12-18 14:15:04 +01:00
AdminFlags.cs
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
AdminFlagsHelper.cs
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
AdminFrozenComponent.cs
Combine AdminFrozenSystem in shared. ( #39885 )
2025-08-25 15:49:27 +02:00
AdminFrozenSystem.cs
IoC source gen compatibility ( #43863 )
2026-05-09 03:29:58 +00:00
AnyCommandAttribute.cs
Toolshed ( #17895 )
2023-08-02 16:09:08 -05:00
BanPanelEuiState.cs
Antag Rolebans ( #35966 )
2025-09-17 23:59:07 +02:00
EditSolutionsEuiState.cs
Solutions Refactor Part 1 - Solution Prototypes ( #43412 )
2026-04-25 02:00:34 +00:00
MsgUpdateAdminStatus.cs
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
PermissionsEuiState.cs
Persist deadmin to database, add admin suspension system ( #34048 )
2025-01-15 00:46:45 +01:00
PlayerInfo.cs
Stop network serializing prototypes ( #38602 )
2025-06-26 19:27:23 -04:00
PlayerPanelEuiState.cs
Add trust score and account creation date to the player panel ( #44317 )
2026-06-21 20:04:24 +00:00
QuickDialogOpenEvent.cs
make dialog window not evil ( #24677 )
2024-02-01 23:56:40 +11:00
QuickInfoShared.cs
Make quick info links in the ahelp window more robust ( #44373 )
2026-07-08 08:32:08 +00:00
SetOutfitEuiState.cs
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
SharedBwoinkSystem.cs
Bwoink "quick info" system for names ( #44319 )
2026-06-20 23:29:24 +00:00
SpawnExplosionEuiMsg.cs
Move grenade components to shared ( #22691 )
2024-02-02 00:29:01 +11:00