CatStation/Content.Shared/ParcelWrap/Systems/ParcelWrappingSystem.cs
Pieter-Jan Briers 5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00

54 lines
2.1 KiB
C#

using Content.Shared.Charges.Systems;
using Content.Shared.DoAfter;
using Content.Shared.Item;
using Content.Shared.ParcelWrap.Components;
using Content.Shared.Popups;
using Content.Shared.Whitelist;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
namespace Content.Shared.ParcelWrap.Systems;
/// <summary>
/// This system handles things related to package wrap, both wrapping items to create parcels, and unwrapping existing
/// parcels.
/// </summary>
/// <seealso cref="ParcelWrapComponent"/>
/// <seealso cref="WrappedParcelComponent"/>
public sealed partial class ParcelWrappingSystem : EntitySystem
{
[Dependency] private SharedAppearanceSystem _appearance = default!;
[Dependency] private SharedAudioSystem _audio = default!;
[Dependency] private SharedChargesSystem _charges = default!;
[Dependency] private SharedContainerSystem _container = default!;
[Dependency] private SharedDoAfterSystem _doAfter = default!;
[Dependency] private SharedItemSystem _item = default!;
[Dependency] private SharedPopupSystem _popup = default!;
[Dependency] private SharedTransformSystem _transform = default!;
[Dependency] private EntityWhitelistSystem _whitelist = default!;
/// <inheritdoc/>
public override void Initialize()
{
base.Initialize();
InitializeParcelWrap();
InitializeWrappedParcel();
}
/// <summary>
/// Returns whether or not <paramref name="wrapper"/> can be used to wrap <paramref name="target"/>.
/// </summary>
/// <param name="wrapper">The entity doing the wrapping.</param>
/// <param name="target">The entity to be wrapped.</param>
/// <returns>True if <paramref name="wrapper"/> can be used to wrap <paramref name="target"/>, false otherwise.</returns>
public bool IsWrappable(Entity<ParcelWrapComponent> wrapper, EntityUid target)
{
return
// Wrapping cannot wrap itself
wrapper.Owner != target &&
// Wrapper should never be empty, but may as well make sure.
!_charges.IsEmpty(wrapper.Owner) &&
_whitelist.CheckBoth(target, wrapper.Comp.Blacklist, wrapper.Comp.Whitelist);
}
}