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* Initial commit - not sure why it won't trigger * Fix it iuohgrhjkgsefawed SEALED not ABSTRACT * Include for bloodloss and add a buffer time * Review changes * Yaml'd * Add comment explaining no movement speed stop |
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| .. | ||
| Components | ||
| StatusEffectAlertSystem.cs | ||
| StatusEffectsSystem.cs | ||
| StatusEffectSystem.API.cs | ||
| StatusEffectSystem.Relay.cs | ||