CatStation/Content.Server/Botany/Systems/PlantHolderSystem.cs
kosticia d9e523370a
Unite LogComponent, FoodSlicableComponent and partially ButcherableComponent into one. Sharp component removal. (#36895)
* Yay

* Do a LOT changes in yml

* and again

* Finale changes

* yml and locale

* locale tweak

* yml and charp cleanup

* fix carpets

* and some-some

* And some

* I want to believe that its last🙏🙏

* 😭

* 😭😭

* clean

* fix

* AAHHAHAHAHAHAH

* fix

* FINAL

* thisguyusa...

* LAST_ONE

* wawa

* merge2

* sdobfjibwdsjaqaksmzxsowaw2edqw84

* aoaoaooaoaao

* this hardcode took 30 minutes of my life

* fix aaaa

* fix test

* FIX BUILD

* oops

* oops

* aaooaoaoa

* fuck

* oops

* refactor: cleanup after merge + use protoId in KitchenSpikeComponent

* refactor: fix butcherable stuff again!~

* fix: now actively checks for EdibleComponent on slicing, predicted items splitting

* fix: changed knife.yaml to use Slicing tool

* fix: no more sounds spam on chop-chop

* refactor: cleanups

* refactor: default time value for slicable

* refactor: whitespaces and extract variables

* fix: slicable no longer prevents InteractUsingEvent by marking handled w/o actually handling

* feat: chopping trees now requires sawing tool, same for slicing logs

* refactor: cleanup after merge

* refactor: fix non-related PR changes

* refactor: rename locid

* refactor: remove unneeded red 'slice' verb name when slicing entities with mob-state.

* refactor: simplify test code changes

* refactor: better readability for test

* refactor: linebreak for unary op

* refactor: xml-doc for SliceableComponent corrected to be more fitting.

* refactor: cleanup SliceableSystem some more

* refactor: use HasComp instead of TryComp in AddSliceVerb

* refactor: extracted methods to improve readability

* refactor: remove unchecked operator - not needed when casting from uint

* refactor: SliceableSystem cleanups, fix logs not being chopped due to solution splitting

* fix: slice verb is now showing up even if disabled, slicing is done even if there is no solution to split, replaced direct dependency for sliceable component to food component with default solution-name

* refactor: comment about RandomPredicted + toy knife now fits into clown shoes

* refactor: remove EdibleComponent dependency from SliceableSystem

* refactor: moved SliceableSystem into ToolRefinableSystem

* refactor: basic renaming for comps

* refactor: cleanup after merge

* refactor: reorder methods, renaming, simplify polymorph related conditions on slicing

* refactor: xml-doc + reorder yaml fields

* refactor: fixing yaml + method renaming, unused usings removed

* refactor: removed unused usings

* refactor: fix typo

* refactor: remove reference for deleted meat proto

* refactor: clean up yaml after merge

* refactor: fix multiple typos from mass replace

* refactor: fix missed field renaming

* refactor: ensure all entities that had ToolRefinable got BaseSlicingRefinable (aftermerge cleanup)

* refactor: undo solution-related changes for animals.yml

* refactor: fix invalid parent set for corgi + fix amount of slices for the rest of pies

* refactor: revert Solution to SolutionContainerManager changes after merge

* refactor: revert Solution to SolutionContainerManager changes after merge

* refactor: fix invalid property name for toolMissingQualityTooltip in yml, fixed missing entity on which AttemptToolRefineEvent is raised

* refactor: remove over-indent for components of BaseSlicingRefinable and for Slicing tool quality

* refactor: remove over-indentation on MobCarpHolo

* empty collection

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: Fildrance <fildrance@gmail.com>
Co-authored-by: iaada <iaada@users.noreply.github.com>
2026-05-28 20:47:49 +00:00

1000 lines
36 KiB
C#

using Content.Server.Atmos.EntitySystems;
using Content.Server.Botany.Components;
using Content.Server.Hands.Systems;
using Content.Server.Popups;
using Content.Shared.Administration.Logs;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Atmos;
using Content.Shared.Botany;
using Content.Shared.Burial.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Coordinates.Helpers;
using Content.Shared.Examine;
using Content.Shared.FixedPoint;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Random;
using Content.Shared.Tag;
using Robust.Server.GameObjects;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Timing;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Database;
using Content.Shared.EntityEffects;
using Content.Shared.Labels.Components;
using Content.Shared.Tools.Systems;
namespace Content.Server.Botany.Systems;
public sealed partial class PlantHolderSystem : EntitySystem
{
[Dependency] private AtmosphereSystem _atmosphere = default!;
[Dependency] private BotanySystem _botany = default!;
[Dependency] private IPrototypeManager _prototype = default!;
[Dependency] private MutationSystem _mutation = default!;
[Dependency] private AppearanceSystem _appearance = default!;
[Dependency] private SharedAudioSystem _audio = default!;
[Dependency] private HandsSystem _hands = default!;
[Dependency] private PopupSystem _popup = default!;
[Dependency] private IGameTiming _gameTiming = default!;
[Dependency] private SharedSolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private TagSystem _tagSystem = default!;
[Dependency] private RandomHelperSystem _randomHelper = default!;
[Dependency] private IRobustRandom _random = default!;
[Dependency] private ItemSlotsSystem _itemSlots = default!;
[Dependency] private ISharedAdminLogManager _adminLogger = default!;
[Dependency] private SharedEntityEffectsSystem _entityEffects = default!;
[Dependency] private SharedToolSystem _tool = default!;
public const float HydroponicsSpeedMultiplier = 1f;
public const float HydroponicsConsumptionMultiplier = 2f;
public readonly FixedPoint2 PlantMetabolismRate = FixedPoint2.New(1);
private static readonly ProtoId<TagPrototype> HoeTag = "Hoe";
private static readonly ProtoId<TagPrototype> PlantSampleTakerTag = "PlantSampleTaker";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PlantHolderComponent, ExaminedEvent>(OnExamine);
SubscribeLocalEvent<PlantHolderComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<PlantHolderComponent, InteractHandEvent>(OnInteractHand);
SubscribeLocalEvent<PlantHolderComponent, SolutionTransferredEvent>(OnSolutionTransferred);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
var query = EntityQueryEnumerator<PlantHolderComponent>();
while (query.MoveNext(out var uid, out var plantHolder))
{
if (plantHolder.NextUpdate > _gameTiming.CurTime)
continue;
plantHolder.NextUpdate = _gameTiming.CurTime + plantHolder.UpdateDelay;
Update(uid, plantHolder);
}
}
private int GetCurrentGrowthStage(Entity<PlantHolderComponent> entity)
{
var (uid, component) = entity;
if (component.Seed == null)
return 0;
var result = Math.Max(1, (int)(component.Age * component.Seed.GrowthStages / component.Seed.Maturation));
return result;
}
private void OnExamine(Entity<PlantHolderComponent> entity, ref ExaminedEvent args)
{
if (!args.IsInDetailsRange)
return;
var (_, component) = entity;
using (args.PushGroup(nameof(PlantHolderComponent)))
{
if (component.Seed == null)
{
args.PushMarkup(Loc.GetString("plant-holder-component-nothing-planted-message"));
}
else if (!component.Dead)
{
var displayName = Loc.GetString(component.Seed.DisplayName);
args.PushMarkup(Loc.GetString("plant-holder-component-something-already-growing-message",
("seedName", displayName),
("toBeForm", displayName.EndsWith('s') ? "are" : "is")));
if (component.Health <= component.Seed.Endurance / 2)
{
args.PushMarkup(Loc.GetString(
"plant-holder-component-something-already-growing-low-health-message",
("healthState",
Loc.GetString(component.Age > component.Seed.Lifespan
? "plant-holder-component-plant-old-adjective"
: "plant-holder-component-plant-unhealthy-adjective"))));
}
// For future reference, mutations should only appear on examine if they apply to a plant, not to produce.
if (component.Seed.Ligneous)
args.PushMarkup(Loc.GetString("mutation-plant-ligneous"));
if (component.Seed.TurnIntoKudzu)
args.PushMarkup(Loc.GetString("mutation-plant-kudzu"));
if (component.Seed.CanScream)
args.PushMarkup(Loc.GetString("mutation-plant-scream"));
if (component.Seed.Viable == false)
args.PushMarkup(Loc.GetString("mutation-plant-unviable"));
}
else
{
args.PushMarkup(Loc.GetString("plant-holder-component-dead-plant-matter-message"));
}
if (component.WeedLevel >= 5)
args.PushMarkup(Loc.GetString("plant-holder-component-weed-high-level-message"));
if (component.PestLevel >= 5)
args.PushMarkup(Loc.GetString("plant-holder-component-pest-high-level-message"));
args.PushMarkup(Loc.GetString($"plant-holder-component-water-level-message",
("waterLevel", (int)component.WaterLevel)));
args.PushMarkup(Loc.GetString($"plant-holder-component-nutrient-level-message",
("nutritionLevel", (int)component.NutritionLevel)));
if (component.DrawWarnings)
{
if (component.Toxins > 40f)
args.PushMarkup(Loc.GetString("plant-holder-component-toxins-high-warning"));
if (component.ImproperLight)
args.PushMarkup(Loc.GetString("plant-holder-component-light-improper-warning"));
if (component.ImproperHeat)
args.PushMarkup(Loc.GetString("plant-holder-component-heat-improper-warning"));
if (component.ImproperPressure)
args.PushMarkup(Loc.GetString("plant-holder-component-pressure-improper-warning"));
if (component.MissingGas > 0)
args.PushMarkup(Loc.GetString("plant-holder-component-gas-missing-warning"));
}
}
}
private void OnInteractUsing(Entity<PlantHolderComponent> entity, ref InteractUsingEvent args)
{
var (uid, component) = entity;
if (TryComp(args.Used, out SeedComponent? seeds))
{
if (component.Seed == null)
{
if (!_botany.TryGetSeed(seeds, out var seed))
return;
args.Handled = true;
var name = Loc.GetString(seed.Name);
var noun = Loc.GetString(seed.Noun);
_popup.PopupCursor(Loc.GetString("plant-holder-component-plant-success-message",
("seedName", name),
("seedNoun", noun)), args.User, PopupType.Medium);
component.Seed = seed;
component.Dead = false;
component.Age = 1;
if (seeds.HealthOverride != null)
{
component.Health = seeds.HealthOverride.Value;
}
else
{
component.Health = component.Seed.Endurance;
}
component.LastCycle = _gameTiming.CurTime;
if (TryComp<PaperLabelComponent>(args.Used, out var paperLabel))
{
_itemSlots.TryEjectToHands(args.Used, paperLabel.LabelSlot, args.User);
}
QueueDel(args.Used);
CheckLevelSanity(uid, component);
UpdateSprite(uid, component);
if (seed.PlantLogImpact != null)
_adminLogger.Add(LogType.Botany, seed.PlantLogImpact.Value, $"{ToPrettyString(args.User):player} planted {Loc.GetString(seed.Name):seed} at Pos:{Transform(uid).Coordinates}.");
return;
}
args.Handled = true;
_popup.PopupCursor(Loc.GetString("plant-holder-component-already-seeded-message",
("name", Comp<MetaDataComponent>(uid).EntityName)), args.User, PopupType.Medium);
return;
}
if (_tagSystem.HasTag(args.Used, HoeTag))
{
args.Handled = true;
if (component.WeedLevel > 0)
{
_popup.PopupCursor(Loc.GetString("plant-holder-component-remove-weeds-message",
("name", Comp<MetaDataComponent>(uid).EntityName)), args.User, PopupType.Medium);
_popup.PopupEntity(Loc.GetString("plant-holder-component-remove-weeds-others-message",
("otherName", Comp<MetaDataComponent>(args.User).EntityName)), uid, Filter.PvsExcept(args.User), true);
component.WeedLevel = 0;
UpdateSprite(uid, component);
}
else
{
_popup.PopupCursor(Loc.GetString("plant-holder-component-no-weeds-message"), args.User);
}
return;
}
if (HasComp<ShovelComponent>(args.Used))
{
args.Handled = true;
if (component.Seed != null)
{
_popup.PopupCursor(Loc.GetString("plant-holder-component-remove-plant-message",
("name", Comp<MetaDataComponent>(uid).EntityName)), args.User, PopupType.Medium);
_popup.PopupEntity(Loc.GetString("plant-holder-component-remove-plant-others-message",
("name", Comp<MetaDataComponent>(args.User).EntityName)), uid, Filter.PvsExcept(args.User), true);
RemovePlant(uid, component);
}
else
{
_popup.PopupCursor(Loc.GetString("plant-holder-component-no-plant-message",
("name", Comp<MetaDataComponent>(uid).EntityName)), args.User);
}
return;
}
if (_tagSystem.HasTag(args.Used, PlantSampleTakerTag))
{
args.Handled = true;
if (component.Seed == null)
{
_popup.PopupCursor(Loc.GetString("plant-holder-component-nothing-to-sample-message"), args.User);
return;
}
if (component.Sampled)
{
_popup.PopupCursor(Loc.GetString("plant-holder-component-already-sampled-message"), args.User);
return;
}
if (component.Dead)
{
_popup.PopupCursor(Loc.GetString("plant-holder-component-dead-plant-message"), args.User);
return;
}
if (GetCurrentGrowthStage(entity) <= 1)
{
_popup.PopupCursor(Loc.GetString("plant-holder-component-early-sample-message"), args.User);
return;
}
component.Health -= (_random.Next(3, 5) * 10);
float? healthOverride;
if (component.Harvest)
{
healthOverride = null;
}
else
{
healthOverride = component.Health;
}
component.Seed.Unique = false;
var packetSeed = component.Seed;
var seed = _botany.SpawnSeedPacket(packetSeed, Transform(args.User).Coordinates, args.User, healthOverride);
_randomHelper.RandomOffset(seed, 0.25f);
var displayName = Loc.GetString(component.Seed.DisplayName);
_popup.PopupCursor(Loc.GetString("plant-holder-component-take-sample-message",
("seedName", displayName)), args.User);
DoScream(entity.Owner, component.Seed);
if (_random.Prob(0.3f))
component.Sampled = true;
// Just in case.
CheckLevelSanity(uid, component);
ForceUpdateByExternalCause(uid, component);
return;
}
var harvestToolQuality = entity.Comp.HarvestToolQuality;
if (harvestToolQuality.HasValue && _tool.HasQuality(args.Used, harvestToolQuality.Value))
{
args.Handled = true;
DoHarvest(uid, args.User, component);
return;
}
if (TryComp<ProduceComponent>(args.Used, out var produce))
{
args.Handled = true;
_popup.PopupCursor(Loc.GetString("plant-holder-component-compost-message",
("owner", uid),
("usingItem", args.Used)), args.User, PopupType.Medium);
_popup.PopupEntity(Loc.GetString("plant-holder-component-compost-others-message",
("user", Identity.Entity(args.User, EntityManager)),
("usingItem", args.Used),
("owner", uid)), uid, Filter.PvsExcept(args.User), true);
if (_solutionContainerSystem.TryGetSolution(args.Used, produce.SolutionName, out var soln2, out var solution2))
{
if (_solutionContainerSystem.ResolveSolution(uid, component.SoilSolutionName, ref component.SoilSolution, out var solution1))
{
// We try to fit as much of the composted plant's contained solution into the hydroponics tray as we can,
// since the plant will be consumed anyway.
var fillAmount = FixedPoint2.Min(solution2.Volume, solution1.AvailableVolume);
_solutionContainerSystem.TryAddSolution(component.SoilSolution.Value, _solutionContainerSystem.SplitSolution(soln2.Value, fillAmount));
ForceUpdateByExternalCause(uid, component);
}
}
var seed = produce.Seed;
if (seed != null)
{
var nutrientBonus = seed.Potency / 2.5f;
AdjustNutrient(uid, nutrientBonus, component);
}
QueueDel(args.Used);
}
}
private void OnSolutionTransferred(Entity<PlantHolderComponent> ent, ref SolutionTransferredEvent args)
{
_audio.PlayPvs(ent.Comp.WateringSound, ent.Owner);
}
private void OnInteractHand(Entity<PlantHolderComponent> entity, ref InteractHandEvent args)
{
DoHarvest(entity, args.User, entity.Comp);
}
public void WeedInvasion()
{
// TODO
}
public void Update(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
UpdateReagents(uid, component);
var curTime = _gameTiming.CurTime;
if (component.ForceUpdate)
component.ForceUpdate = false;
else if (curTime < (component.LastCycle + component.CycleDelay))
{
if (component.UpdateSpriteAfterUpdate)
UpdateSprite(uid, component);
return;
}
component.LastCycle = curTime;
// Process mutations
if (component.MutationLevel > 0)
{
Mutate(uid, Math.Min(component.MutationLevel, 25), component);
component.UpdateSpriteAfterUpdate = true;
component.MutationLevel = 0;
}
// Weeds like water and nutrients! They may appear even if there's not a seed planted.
if (component.WaterLevel > 10 && component.NutritionLevel > 5)
{
var chance = 0f;
if (component.Seed == null)
chance = 0.05f;
else if (component.Seed.TurnIntoKudzu)
chance = 1f;
else
chance = 0.01f;
if (_random.Prob(chance))
component.WeedLevel += 1 + HydroponicsSpeedMultiplier * component.WeedCoefficient;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
if (component.Seed != null && component.Seed.TurnIntoKudzu
&& component.WeedLevel >= component.Seed.WeedHighLevelThreshold)
{
Spawn(component.Seed.KudzuPrototype, Transform(uid).Coordinates.SnapToGrid(EntityManager));
EnsureUniqueSeed(uid, component);
component.Seed.TurnIntoKudzu = false;
component.Health = 0;
}
// There's a chance for a weed explosion to happen if weeds take over.
// Plants that are themselves weeds (WeedTolerance > 8) are unaffected.
if (component.WeedLevel >= 10 && _random.Prob(0.1f))
{
if (component.Seed == null || component.WeedLevel >= component.Seed.WeedTolerance + 2)
WeedInvasion();
}
// If we have no seed planted, or the plant is dead, stop processing here.
if (component.Seed == null || component.Dead)
{
if (component.UpdateSpriteAfterUpdate)
UpdateSprite(uid, component);
return;
}
// There's a small chance the pest population increases.
// Can only happen when there's a live seed planted.
if (_random.Prob(0.01f))
{
component.PestLevel += 0.5f * HydroponicsSpeedMultiplier;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
// Advance plant age here.
if (component.SkipAging > 0)
component.SkipAging--;
else
{
if (_random.Prob(0.8f))
component.Age += (int)(1 * HydroponicsSpeedMultiplier);
component.UpdateSpriteAfterUpdate = true;
}
// Nutrient consumption.
if (component.Seed.NutrientConsumption > 0 && component.NutritionLevel > 0 && _random.Prob(0.75f))
{
component.NutritionLevel -= MathF.Max(0f, component.Seed.NutrientConsumption * HydroponicsSpeedMultiplier);
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
// Water consumption.
if (component.Seed.WaterConsumption > 0 && component.WaterLevel > 0 && _random.Prob(0.75f))
{
component.WaterLevel -= MathF.Max(0f,
component.Seed.WaterConsumption * HydroponicsConsumptionMultiplier * HydroponicsSpeedMultiplier);
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
var healthMod = _random.Next(1, 3) * HydroponicsSpeedMultiplier;
// Make sure genetics are viable.
if (!component.Seed.Viable)
{
AffectGrowth(uid, -1, component);
component.Health -= 6 * healthMod;
}
// Prevents the plant from aging when lacking resources.
// Limits the effect on aging so that when resources are added, the plant starts growing in a reasonable amount of time.
if (component.SkipAging < 10)
{
// Make sure the plant is not starving.
if (component.NutritionLevel > 5)
{
component.Health += Convert.ToInt32(_random.Prob(0.35f)) * healthMod;
}
else
{
AffectGrowth(uid, -1, component);
component.Health -= healthMod;
}
// Make sure the plant is not thirsty.
if (component.WaterLevel > 10)
{
component.Health += Convert.ToInt32(_random.Prob(0.35f)) * healthMod;
}
else
{
AffectGrowth(uid, -1, component);
component.Health -= healthMod;
}
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
var environment = _atmosphere.GetContainingMixture(uid, true, true) ?? GasMixture.SpaceGas;
component.MissingGas = 0;
if (component.Seed.ConsumeGasses.Count > 0)
{
foreach (var (gas, amount) in component.Seed.ConsumeGasses)
{
if (environment.GetMoles(gas) < amount)
{
component.MissingGas++;
continue;
}
environment.AdjustMoles(gas, -amount);
}
if (component.MissingGas > 0)
{
component.Health -= component.MissingGas * HydroponicsSpeedMultiplier;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
}
// SeedPrototype pressure resistance.
var pressure = environment.Pressure;
if (pressure < component.Seed.LowPressureTolerance || pressure > component.Seed.HighPressureTolerance)
{
component.Health -= healthMod;
component.ImproperPressure = true;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
else
{
component.ImproperPressure = false;
}
// SeedPrototype ideal temperature.
if (MathF.Abs(environment.Temperature - component.Seed.IdealHeat) > component.Seed.HeatTolerance)
{
component.Health -= healthMod;
component.ImproperHeat = true;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
else
{
component.ImproperHeat = false;
}
// Gas production.
var exudeCount = component.Seed.ExudeGasses.Count;
if (exudeCount > 0)
{
foreach (var (gas, amount) in component.Seed.ExudeGasses)
{
environment.AdjustMoles(gas,
MathF.Max(1f, MathF.Round(amount * MathF.Round(component.Seed.Potency) / exudeCount)));
}
}
// Toxin levels beyond the plant's tolerance cause damage.
// They are, however, slowly reduced over time.
if (component.Toxins > 0)
{
var toxinUptake = MathF.Max(1, MathF.Round(component.Toxins / 10f));
if (component.Toxins > component.Seed.ToxinsTolerance)
{
component.Health -= toxinUptake;
}
component.Toxins -= toxinUptake;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
// Weed levels.
if (component.PestLevel > 0)
{
// TODO: Carnivorous plants?
if (component.PestLevel > component.Seed.PestTolerance)
{
component.Health -= HydroponicsSpeedMultiplier;
}
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
// Weed levels.
if (component.WeedLevel > 0)
{
// TODO: Parasitic plants.
if (component.WeedLevel >= component.Seed.WeedTolerance)
{
component.Health -= HydroponicsSpeedMultiplier;
}
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
if (component.Age > component.Seed.Lifespan)
{
component.Health -= _random.Next(3, 5) * HydroponicsSpeedMultiplier;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
else if (component.Age < 0) // Revert back to seed packet!
{
var packetSeed = component.Seed;
// will put it in the trays hands if it has any, please do not try doing this
_botany.SpawnSeedPacket(packetSeed, Transform(uid).Coordinates, uid);
RemovePlant(uid, component);
component.ForceUpdate = true;
Update(uid, component);
return;
}
CheckHealth(uid, component);
if (component.Harvest && component.Seed.HarvestRepeat == HarvestType.SelfHarvest)
AutoHarvest(uid, component);
// If enough time has passed since the plant was harvested, we're ready to harvest again!
if (!component.Dead && component.Seed.ProductPrototypes.Count > 0)
{
if (component.Age > component.Seed.Production)
{
if (component.Age - component.LastProduce > component.Seed.Production && !component.Harvest)
{
component.Harvest = true;
component.LastProduce = component.Age;
}
}
else
{
if (component.Harvest)
{
component.Harvest = false;
component.LastProduce = component.Age;
}
}
}
CheckLevelSanity(uid, component);
if (component.UpdateSpriteAfterUpdate)
UpdateSprite(uid, component);
}
//TODO: kill this bullshit
public void CheckLevelSanity(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (component.Seed != null)
component.Health = MathHelper.Clamp(component.Health, 0, component.Seed.Endurance);
else
{
component.Health = 0f;
component.Dead = false;
}
component.MutationLevel = MathHelper.Clamp(component.MutationLevel, 0f, 100f);
component.NutritionLevel = MathHelper.Clamp(component.NutritionLevel, 0f, 100f);
component.WaterLevel = MathHelper.Clamp(component.WaterLevel, 0f, 100f);
component.PestLevel = MathHelper.Clamp(component.PestLevel, 0f, 10f);
component.WeedLevel = MathHelper.Clamp(component.WeedLevel, 0f, 10f);
component.Toxins = MathHelper.Clamp(component.Toxins, 0f, 100f);
component.YieldMod = MathHelper.Clamp(component.YieldMod, 0, 2);
component.MutationMod = MathHelper.Clamp(component.MutationMod, 0f, 3f);
}
public bool DoHarvest(EntityUid plantholder, EntityUid user, PlantHolderComponent? component = null)
{
if (!Resolve(plantholder, ref component))
return false;
if (component.Seed == null || Deleted(user))
return false;
if (component.Harvest && !component.Dead)
{
if (_hands.TryGetActiveItem(user, out var activeItem))
{
if (!_botany.CanHarvest(component.Seed, activeItem))
{
_popup.PopupCursor(Loc.GetString("plant-holder-component-ligneous-cant-harvest-message"), user);
return false;
}
}
else if (!_botany.CanHarvest(component.Seed))
{
return false;
}
_botany.Harvest(component.Seed, user, component.YieldMod);
AfterHarvest(plantholder, component);
return true;
}
if (!component.Dead)
return false;
RemovePlant(plantholder, component);
AfterHarvest(plantholder, component);
return true;
}
/// <summary>
/// Force do scream on PlantHolder (like plant is screaming) using seed's ScreamSound specifier (collection or soundPath)
/// </summary>
/// <returns></returns>
public bool DoScream(EntityUid plantholder, SeedData? seed = null)
{
if (seed == null || seed.CanScream == false)
return false;
_audio.PlayPvs(seed.ScreamSound, plantholder);
return true;
}
public void AutoHarvest(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (component.Seed == null || !component.Harvest)
return;
_botany.AutoHarvest(component.Seed, Transform(uid).Coordinates);
AfterHarvest(uid, component);
}
private void AfterHarvest(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.Harvest = false;
component.LastProduce = component.Age;
DoScream(uid, component.Seed);
if (component.Seed?.HarvestRepeat == HarvestType.NoRepeat)
RemovePlant(uid, component);
CheckLevelSanity(uid, component);
UpdateSprite(uid, component);
}
public void CheckHealth(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (component.Health <= 0)
{
Die(uid, component);
}
}
public void Die(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.Dead = true;
component.Harvest = false;
component.MutationLevel = 0;
component.YieldMod = 1;
component.MutationMod = 1;
component.ImproperLight = false;
component.ImproperHeat = false;
component.ImproperPressure = false;
component.WeedLevel += 1 * HydroponicsSpeedMultiplier;
component.PestLevel = 0;
UpdateSprite(uid, component);
}
public void RemovePlant(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.YieldMod = 1;
component.MutationMod = 1;
component.PestLevel = 0;
component.Seed = null;
component.Dead = false;
component.Age = 0;
component.LastProduce = 0;
component.Sampled = false;
component.Harvest = false;
component.ImproperLight = false;
component.ImproperPressure = false;
component.ImproperHeat = false;
UpdateSprite(uid, component);
}
public void AffectGrowth(EntityUid uid, int amount, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (component.Seed == null)
return;
if (amount > 0)
{
if (component.Age < component.Seed.Maturation)
component.Age += amount;
else if (!component.Harvest && component.Seed.Yield <= 0f)
component.LastProduce -= amount;
}
else
{
if (component.Age < component.Seed.Maturation)
component.SkipAging++;
else if (!component.Harvest && component.Seed.Yield <= 0f)
component.LastProduce += amount;
}
}
public void AdjustNutrient(EntityUid uid, float amount, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.NutritionLevel += amount;
}
public void AdjustWater(EntityUid uid, float amount, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.WaterLevel += amount;
// Water dilutes toxins.
if (amount > 0)
{
component.Toxins -= amount * 4f;
}
}
public void UpdateReagents(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (!_solutionContainerSystem.ResolveSolution(uid, component.SoilSolutionName, ref component.SoilSolution, out var solution))
return;
if (solution.Volume > 0 && component.MutationLevel < 25)
{
// Don't apply any effects to a non-unique seed ever! Remove this when botany code is sane...
EnsureUniqueSeed(uid, component);
foreach (var entry in solution.Contents)
{
if (entry.Quantity < PlantMetabolismRate)
continue;
var reagentProto = _prototype.Index<ReagentPrototype>(entry.Reagent.Prototype);
_entityEffects.ApplyEffects(uid, reagentProto.PlantMetabolisms.ToArray(), entry.Quantity);
}
_solutionContainerSystem.RemoveEachReagent(component.SoilSolution.Value, PlantMetabolismRate);
}
CheckLevelSanity(uid, component);
}
private void Mutate(EntityUid uid, float severity, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (component.Seed != null)
{
EnsureUniqueSeed(uid, component);
_mutation.MutateSeed(uid, ref component.Seed, severity);
}
}
public void UpdateSprite(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.UpdateSpriteAfterUpdate = false;
if (!TryComp<AppearanceComponent>(uid, out var app))
return;
if (component.Seed != null)
{
if (component.DrawWarnings)
{
_appearance.SetData(uid, PlantHolderVisuals.HealthLight, component.Health <= component.Seed.Endurance / 2f);
}
if (component.Dead)
{
_appearance.SetData(uid, PlantHolderVisuals.PlantRsi, component.Seed.PlantRsi.ToString(), app);
_appearance.SetData(uid, PlantHolderVisuals.PlantState, "dead", app);
}
else if (component.Harvest)
{
_appearance.SetData(uid, PlantHolderVisuals.PlantRsi, component.Seed.PlantRsi.ToString(), app);
_appearance.SetData(uid, PlantHolderVisuals.PlantState, "harvest", app);
}
else if (component.Age < component.Seed.Maturation)
{
var growthStage = GetCurrentGrowthStage((uid, component));
_appearance.SetData(uid, PlantHolderVisuals.PlantRsi, component.Seed.PlantRsi.ToString(), app);
_appearance.SetData(uid, PlantHolderVisuals.PlantState, $"stage-{growthStage}", app);
component.LastProduce = component.Age;
}
else
{
_appearance.SetData(uid, PlantHolderVisuals.PlantRsi, component.Seed.PlantRsi.ToString(), app);
_appearance.SetData(uid, PlantHolderVisuals.PlantState, $"stage-{component.Seed.GrowthStages}", app);
}
}
else
{
_appearance.SetData(uid, PlantHolderVisuals.PlantState, "", app);
_appearance.SetData(uid, PlantHolderVisuals.HealthLight, false, app);
}
if (!component.DrawWarnings)
return;
_appearance.SetData(uid, PlantHolderVisuals.WaterLight, component.WaterLevel <= 15, app);
_appearance.SetData(uid, PlantHolderVisuals.NutritionLight, component.NutritionLevel <= 8, app);
_appearance.SetData(uid, PlantHolderVisuals.AlertLight,
component.WeedLevel >= 5 || component.PestLevel >= 5 || component.Toxins >= 40 || component.ImproperHeat ||
component.ImproperLight || component.ImproperPressure || component.MissingGas > 0, app);
_appearance.SetData(uid, PlantHolderVisuals.HarvestLight, component.Harvest, app);
}
/// <summary>
/// Check if the currently contained seed is unique. If it is not, clone it so that we have a unique seed.
/// Necessary to avoid modifying global seeds.
/// </summary>
public void EnsureUniqueSeed(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (component.Seed is { Unique: false })
component.Seed = component.Seed.Clone();
}
public void ForceUpdateByExternalCause(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.SkipAging++; // We're forcing an update cycle, so one age hasn't passed.
component.ForceUpdate = true;
Update(uid, component);
}
}