CatStation/Content.Server
CaasGit c091acd1f5
add(FaxComponent): Allows for setting defaults in the component. (#30484)
* add(FaxComponent): Allows for setting defaults in the component.

This wires up the Fax component to allow the default paper and office
paper to be set. The defaults are what they were before, and it's an
optional option. Now Fax machines can be set to print different paper
when using Print File or other cases where the default paper style is
used.

* Requested change to EntProtoId.

* Fix build failure.
2024-08-09 15:54:08 +10:00
..
Abilities/Mime Replace IClickAlert with events (#30728) 2024-08-07 15:15:35 +10:00
Access Fix ACC wire light not appearing (#30453) 2024-07-29 23:04:17 -04:00
Actions Add EntityWorldTargetAction (#29819) 2024-08-08 12:47:08 +03:00
Acz
Administration Implement a playerpanel (#30238) 2024-08-09 15:33:25 +10:00
Advertise Convert advertisements to use localized datasets (#28400) 2024-05-30 12:08:42 -04:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Alert Replace IClickAlert with events (#30728) 2024-08-07 15:15:35 +10:00
AlertLevel Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Ame Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
Animals Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Announcements Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Anomaly Replace some to do with TODO (#30346) 2024-07-25 11:04:03 +03:00
Antag Fix Mind Transfer and Role Assignment Logic for Antagonists (#30711) 2024-08-06 23:38:47 -04:00
Arcade Fix arcade machines (#30376) 2024-07-26 10:30:49 -07:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Add verbose (client predicted!) examine text to Gas Miners (#30480) 2024-08-08 12:14:31 +10:00
Audio Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Beam Resolve 'TransformComponent.MapPosition' is obsolete in content (#27939) 2024-05-12 10:31:54 -04:00
Bed Partial buckling refactor (#29031) 2024-06-20 01:14:18 +10:00
Bible Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853) 2024-07-21 20:32:25 +10:00
Body Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
Botany Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-09 01:40:52 -05:00
Camera
CardboardBox Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Cargo Move PaperSystem to Shared (#30592) 2024-08-05 14:23:23 +10:00
CartridgeLoader Fixed cartridges installing more than once (#29187) 2024-06-19 15:21:05 +02:00
CharacterInfo Localization of the title of the job (#30353) 2024-07-26 14:47:07 -04:00
Charges item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Chat SpeakOnUseSystem and phrases for figurines (#30455) 2024-08-03 10:06:04 -04:00
Chemistry Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
Chunking Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
Clock Watches (#29550) 2024-07-13 16:09:19 +10:00
Cloning Resolve 'TransformComponent.MapPosition' is obsolete in content (#27939) 2024-05-12 10:31:54 -04:00
Clothing Create Generic DamageOnInteract/Attacked Comps/Systems (#30244) 2024-08-09 15:32:41 +10:00
Cluwne Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
CombatMode
Commands Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Communications Comms Consoles without CanShuttle can no longer recall (#28803) 2024-06-12 09:32:57 -04:00
Configurable Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Connection Fix Panic bunker and Baby Jail being up to 14hrs incorrect. (#30581) 2024-08-09 15:48:01 +10:00
Construction Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Containers Remove unused variable from ThownInsertContainerSystem (#30611) 2024-08-04 15:36:25 +10:00
Coordinates
CPUJob/JobQueues/Queues
Crayon Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
CrewManifest Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
CriminalRecords/Systems fix ninja hacking not affecting sechud (#28021) 2024-05-16 16:51:06 -04:00
Cuffs
Damage Fix for thrown items dealing damage twice to first target (#30115) 2024-07-18 21:08:52 -04:00
Database Move checking code for BlacklistedRange to the right place in sqlite (#29389) 2024-07-04 21:02:53 +02:00
Decals Change some EntityQueryEnumerator to AllEntityQuery (#27969) 2024-05-13 15:11:49 +10:00
Defusable Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
Destructible Meteors now leave behind a bit of ore (#30419) 2024-07-31 19:55:02 -07:00
DetailExaminable
DeviceLinking Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
DeviceNetwork Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Devour Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709) 2024-06-08 15:49:42 +10:00
Dice
Discord
Disposal Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
DoAfter
Doors Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
Dragon Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
Drunk
Effects
Electrocution Add summary comments for ElectrifiedComponent fields (#29733) 2024-07-05 09:01:39 -04:00
Emoting
Emp Resolve 'TransformComponent.MapPosition' is obsolete in content (#27939) 2024-05-12 10:31:54 -04:00
Engineering Update SpawnAfterInteractSystem.cs to not use Component.Owner (#29968) 2024-07-13 21:50:21 +10:00
Ensnaring Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
EntityEffects metal foam grenades (#29428) 2024-07-08 00:26:58 +10:00
EntityList
Entry Rate limit ahelps (#29219) 2024-06-21 00:13:02 +02:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Explosion full sticky prediction (#30230) 2024-08-09 09:36:15 +10:00
Fax add(FaxComponent): Allows for setting defaults in the component. (#30484) 2024-08-09 15:54:08 +10:00
Flash Replace some to do with TODO (#30346) 2024-07-25 11:04:03 +03:00
Fluids Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
Forensics Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
GameTicking remove GenericAntag completely (#28218) 2024-08-08 18:16:02 +10:00
Gateway Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Gatherable Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
Geras Replace ProtoId<EntityPrototype> uses with EntProtoId (#29892) 2024-07-11 02:01:30 +02:00
Ghost Update MoverController.cs to not use Component.Owner (#29965) 2024-08-02 11:32:32 +10:00
GhostKick Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Glue Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
Gravity Add moon boots (#29009) 2024-06-14 20:43:23 -07:00
GridPreloader LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
Guardian Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-07-13 23:25:51 +02:00
GuideGenerator Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Hands/Systems Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Holiday Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu (#30082) 2024-07-17 00:29:31 +10:00
Holosign Remove CRLF, enforce with workflow (#26401) 2024-03-24 22:06:17 +01:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Humanoid Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-08 13:03:41 +10:00
IconSmoothing randomize iconSmoothing (#28158) 2024-07-19 18:13:35 +10:00
IdentityManagement Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
IgnitionSource Allow Flares to light cigarettes (#29476) 2024-07-01 14:14:38 -07:00
ImmovableRod Optimise immovable rod mapinit (#27149) 2024-04-20 13:07:25 +10:00
Implants Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
Info Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752) 2024-06-15 00:41:25 -04:00
Instruments Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
Interaction Fix hugging mispredict (#28432) 2024-05-31 11:25:03 -06:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-20 16:23:45 +10:00
IoC Add mapping editor (#23427) 2024-08-04 13:31:45 +10:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Item item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Jittering
Jobs Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-08 13:03:41 +10:00
KillTracking Try fix KeyNotFoundException in KillTrackingSystem (#28553) 2024-06-03 09:36:07 -04:00
Kitchen Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Labels/Label Move PaperSystem to Shared (#30592) 2024-08-05 14:23:23 +10:00
LandMines Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Lathe Add support for printing reagents in lathes (#30476) 2024-08-01 14:15:05 +10:00
Light Create Generic DamageOnInteract/Attacked Comps/Systems (#30244) 2024-08-09 15:32:41 +10:00
Lightning Remove obsolete code from LightningSystem (#30546) 2024-07-31 20:27:17 -07:00
Lube Improve throwing precision (#29726) 2024-07-08 19:03:53 +10:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-11 19:06:49 -04:00
MagicMirror Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Mapping Add mapping editor (#23427) 2024-08-04 13:31:45 +10:00
Maps Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
MassMedia Silence ringtones on admin PDAs (#29801) 2024-07-08 13:33:17 +10:00
Materials scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
Mech Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Medical Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
Mind Fix ghosts getting spawned in nullspace (#27617) 2024-05-11 11:03:40 -04:00
Mindshield
Mining Revamped Meteor Swarm (#28974) 2024-06-14 20:38:43 -07:00
Mobs Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
MoMMI
Morgue Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Motd Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
MouseRotator
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
NameIdentifier Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Ninja full sticky prediction (#30230) 2024-08-09 09:36:15 +10:00
NodeContainer Prevent stacking pipes (#28308) 2024-05-27 16:37:27 -06:00
NPC ai stays seated and pulled while cuffed. (#30397) 2024-08-08 19:53:07 +10:00
Nuke Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
NukeOps Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Nutrition Secret stash refractor (#29396) 2024-08-09 09:51:58 +10:00
Objectives Thief beacons (try 2) (#29997) 2024-08-08 16:17:50 +03:00
PAI Use non-generic TryComp() for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Paper Move PaperSystem to Shared (#30592) 2024-08-05 14:23:23 +10:00
Parallax Update BiomeSystem.cs to not use Component.Owner (#29939) 2024-07-12 19:22:24 +10:00
ParticleAccelerator PA ui cleanup + bugfixes (#28750) 2024-07-21 15:27:18 +10:00
Payload/EntitySystems Resolve 'TransformComponent.MapPosition' is obsolete in content (#27939) 2024-05-12 10:31:54 -04:00
PDA replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
Physics Update MoverController.cs to not use Component.Owner (#29965) 2024-08-02 11:32:32 +10:00
Pinpointer remove UntrackedMapBoundUserInterface (#30752) 2024-08-09 15:24:49 +10:00
Placement
Players JobRequirement refactor (#30347) 2024-08-05 14:25:49 +10:00
PneumaticCannon Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Pointing Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Points
Polymorph replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-04-22 13:57:13 +10:00
Power Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
PowerCell replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-06 16:34:50 +11:00
Prayer Fix null ref exception in PrayerSystem (#28712) 2024-06-08 14:50:20 -04:00
Preferences/Managers Vanquish inaccurate docs (#30449) 2024-07-30 12:14:34 +10:00
Procedural Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
Projectiles Only auto-enable internals when necessary (#28248) 2024-05-31 12:28:11 +10:00
Puppet Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Radiation Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
Radio Intercom buffs and fixes (#29580) 2024-07-08 00:19:10 +10:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RandomMetadata Add support for LocalizedDatasets to RandomMetadata (#28601) 2024-06-06 02:37:49 -04:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Remotes Restrict door remotes to only being able to manipulate doors relevant to their type (#26371) 2024-03-24 01:48:16 +01:00
Repairable add fuel costs back to finishing welding (#27030) 2024-04-19 19:20:30 -04:00
RequiresGrid Add RequiresGrid component (#23394) 2024-02-22 22:26:02 +11:00
Research Add prediction for Tech Disks, cleanup (#29061) 2024-06-20 01:04:30 +10:00
Resist Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Respawn Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Revenant Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Robotics/Systems malf killer 9000 (robotics console) (#24855) 2024-05-08 23:36:07 -07:00
Roles localize RoleBriefing (#28824) 2024-06-12 22:24:08 -04:00
Rotatable Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Add evac shuttle test. (#27152) 2024-04-20 15:57:55 +10:00
Salvage Update SalvageSystem.Magnet to not use Component.Owner (#29961) 2024-07-13 14:20:17 +10:00
Sandbox Fix colornetwork desc and help (#29856) 2024-07-10 09:24:38 +10:00
Screens cancelable brig timers (#26557) 2024-03-31 16:44:02 -04:00
SensorMonitoring Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Sericulture
ServerInfo
ServerUpdates
Shuttles Replace IClickAlert with events (#30728) 2024-08-07 15:15:35 +10:00
Silicons Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
Singularity fix(FieldGenerators): Add missing connection check (#30468) 2024-08-06 23:43:21 -04:00
Solar Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Sound Add Ability to stop sound when MobState is Dead (#26905) 2024-04-14 13:12:38 +10:00
Spawners Meteors now leave behind a bit of ore (#30419) 2024-07-31 19:55:02 -07:00
Species/Systems Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
Speech Add replacement words to Russian accent (#30554) 2024-08-09 15:49:38 +10:00
Spider
SprayPainter Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Spreader metal foam grenades (#29428) 2024-07-08 00:26:58 +10:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Stack Machine-code cleanup (#28489) 2024-06-05 16:23:23 -04:00
Standing Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Station Fix random unused field warnings (#29948) 2024-08-05 17:59:37 +10:00
StationEvents Sleeper agents event no longer occurs when evacuation is called (#30646) 2024-08-05 13:17:53 +10:00
StationRecords fix ninja hacking not affecting sechud (#28021) 2024-05-16 16:51:06 -04:00
Stealth
Storage Fix replayghost spawning location (#30252) 2024-07-22 20:32:30 +01:00
Store Revert "plutonium core steal objective" (#29578) 2024-06-30 01:23:03 +10:00
Strip Thieving glove pickups actually stealthy (#29665) 2024-07-03 10:01:59 +10:00
Stunnable item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
SubFloor Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
SurveillanceCamera Fix null exceptions in SurveillanceCameraMonitorSystem (#29275) 2024-06-21 10:17:16 +10:00
Tabletop Remove placing items on tabletop boards. (#29513) 2024-06-27 16:57:55 +02:00
Teleportation hand teleport portals now may start in the same grid. (#28556) 2024-06-04 12:34:07 -04:00
Temperature Add slowdown to low temperatures (#29692) 2024-08-05 18:07:02 +10:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Thief Thief beacons (try 2) (#29997) 2024-08-08 16:17:50 +03:00
Tiles Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Tips Localize tips (#28285) 2024-05-30 07:39:07 -04:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Toolshed/Commands Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Traitor Fix verb sub (#30667) 2024-08-05 19:24:56 +10:00
Traits Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
UserInterface Add support for printing reagents in lathes (#30476) 2024-08-01 14:15:05 +10:00
VendingMachines Allow vending machines to be repaired (#28920) 2024-06-14 23:13:52 -04:00
Verbs Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
VoiceMask Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Voting Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Wagging Stop wagging tails on crit (#25323) 2024-02-17 16:33:10 -05:00
Warps
Weapons Shotgun spread refactor (#27773) 2024-08-03 09:26:32 -04:00
Weather clean up weather systems (#28792) 2024-06-18 20:27:34 +10:00
Whitelist Implement a playerpanel (#30238) 2024-08-09 15:33:25 +10:00
Wires fix borg ui mispredict opening (#28305) 2024-05-26 13:07:16 -07:00
Worldgen Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-08 13:03:41 +10:00
Xenoarchaeology Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-08 13:03:41 +10:00
Zombies Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853) 2024-07-21 20:32:25 +10:00
AssemblyInfo.cs
Content.Server.csproj THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs