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* Refactor traitor generation code. * RandomTraitorAlive no longer crashes when 1 traitor. Also cleaner/faster * Add Antag menu for admins, add Traitor to the list. * Add zombie to admin-antag menu * Pirates, lone op, make traitor consistent with the rest. * Add name strings * cleaned usings. * Cleanup. Co-authored-by: drakewill <drake@drakewill-crl> Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com> |
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| Logs | ||
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| Notes | ||
| Systems | ||
| UI | ||
| AdminCommandAttribute.cs | ||
| AdminPermsChangedEventArgs.cs | ||
| AdminRank.cs | ||
| GamePrototypeLoadManager.cs | ||
| NetworkResourceManager.cs | ||
| PlayerLocator.cs | ||