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* Allow projectile spells to set velocity inheritance * dot product suggestions * finish the damn comment * little cleanup, a few comments, use the coeff * magic system cleanup * no default for structs --------- Co-authored-by: themias <themias5@gmail.com> |
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| .. | ||
| Components | ||
| Events | ||
| Systems | ||
| MagicInstantSpawnData.cs | ||
| SharedMagicSystem.cs | ||
| SpellbookDoAfterEvent.cs | ||
| SpellbookSystem.cs | ||