CatStation/Content.Client/Atmos/EntitySystems/PipeColorVisualizerSystem.cs
Whatstone d9ffbf1d03
Cleanup: AppearanceSystem.TryGetData to AppearanceChangeEvent.TryGetData (#45373)
* First impl. of appearance TryGetData cleanup

* Handful of fixes

* DamageVisuals: fix HandleDamage call, inheritdoc

* bunch of unused AppearanceSystem instances

* Handful more unused appearance systems, inheritdoc

* JetpackSystem: Ent<T>

* cleanup roundup, more Ent<T>

* a few lingering AppearanceSystem.TryGetData calls

* more lingering AppearanceData access

* Remove unnecessary inheritdoc

* once again, with feeling
2026-10-05 00:45:37 +00:00

26 lines
811 B
C#

using Content.Client.Atmos.Components;
using Robust.Client.GameObjects;
using Content.Shared.Atmos.Piping;
namespace Content.Client.Atmos.EntitySystems;
public sealed partial class PipeColorVisualizerSystem : VisualizerSystem<PipeColorVisualsComponent>
{
protected override void OnAppearanceChange(EntityUid uid, PipeColorVisualsComponent component, ref AppearanceChangeEvent args)
{
if (args.Sprite == null)
return;
if (!args.TryGetData<Color>(PipeColorVisuals.Color, out var color))
return;
// T-ray scanner / sub floor runs after this visualizer. Lets not bulldoze transparency.
var layer = args.Sprite[PipeVisualLayers.Pipe];
layer.Color = color.WithAlpha(layer.Color.A);
}
}
public enum PipeVisualLayers : byte
{
Pipe,
}