CatStation/Content.Client/Fax/System/FaxVisualsSystem.cs
Whatstone d9ffbf1d03
Cleanup: AppearanceSystem.TryGetData to AppearanceChangeEvent.TryGetData (#45373)
* First impl. of appearance TryGetData cleanup

* Handful of fixes

* DamageVisuals: fix HandleDamage call, inheritdoc

* bunch of unused AppearanceSystem instances

* Handful more unused appearance systems, inheritdoc

* JetpackSystem: Ent<T>

* cleanup roundup, more Ent<T>

* a few lingering AppearanceSystem.TryGetData calls

* more lingering AppearanceData access

* Remove unnecessary inheritdoc

* once again, with feeling
2026-10-05 00:45:37 +00:00

46 lines
1.4 KiB
C#

using Robust.Client.GameObjects;
using Content.Shared.Fax.Components;
using Content.Shared.Fax;
using Robust.Client.Animations;
namespace Content.Client.Fax.System;
/// <summary>
/// Visualizer for the fax machine which displays the correct sprite based on the inserted entity.
/// </summary>
public sealed partial class FaxVisualsSystem : EntitySystem
{
[Dependency] private AnimationPlayerSystem _player = default!;
[SubscribeLocalEvent]
private void OnAppearanceChanged(EntityUid uid, FaxMachineComponent component, ref AppearanceChangeEvent args)
{
if (args.Sprite == null)
return;
if (_player.HasRunningAnimation(uid, "faxecute"))
return;
if (!args.TryGetData(FaxMachineVisuals.VisualState, out FaxMachineVisualState visuals)
|| visuals != FaxMachineVisualState.Inserting)
return;
_player.Play(uid,
new Animation()
{
Length = TimeSpan.FromSeconds(2.4),
AnimationTracks =
{
new AnimationTrackSpriteFlick()
{
LayerKey = FaxMachineVisuals.VisualState,
KeyFrames =
{
new AnimationTrackSpriteFlick.KeyFrame(component.InsertingState, 0f)
},
},
},
},
"faxecute");
}
}