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https://github.com/space-syndicate/space-station-14.git
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* Added base type for UI panels of MIDI input sources. * Renamed BandMenu into BandMidiSource. * Implemented the UI overhaul, skipping channels dialog functionality for now. * Refactored for conventions and reordered type members. Got rid of SetInstrument/ClearInstrument again. * Decreased background opacity for UnavailableOverlay to improve readability. * Localization * Added text to InputMidiSource so players know what it does. * Changed window MinSize to SetSize. Allows players to reduce window size if desired. * Improved button looks by adding style classes. * cleanup * leftover cleanup * Reverted fetching InstrumentSystem via IoCManager (crashes it, woops). * added filter bar to file list * refactored almost all system/manager interaction into instrument BUI * text changed for instruments-component-menu-input-notice-label * fixed InstrumentBoundUserInterface.Dispose not unsubscribing from everything * minor cleanup * finished configuration menu & cleanup * Comments and fixes for InstrumentMidiSourceBase * Fixed RA0051 * Removed unncecessary null check * Added methods for accessing the selected track. * Limited depth of search for instrument master to prevent deadlock. * Cached system access * Storing midis asynchronously * Actual MIDI data now only loaded before playback. * async removed from InstrumentBoundUserInterface.LoadStoredUserMidis * Replaced GetComponent calls with TryGetComponent * Localized MIDI playback track timer * Searching for next track using raw index now * Fixed CS0168 * XML comments, minor fixes and disabled MIDI library management while a track is playing. * removed timers with simple watchdog and switched to MidiFileCollectionManager * Missed one (timer) * Changed access for MidiFileCollectionManager.UserMidiDirectory field to public. * Added instrument config control for MIDI collection utilities. * redesigned instrument config menu * Removed rename function, updated adding implementation * more redesigns * fixed _isMidiFileDialogueWindowOpen not resetting correctly in certain cases. * file scoped namespaces * replaced EntityUid with Entity<InstrumentComponent> * if spaces * returning Tooltip instead of Control * replaced SetEntity with public field * readonly system fields * InstrumentMenu MinSize * xml comment for InstrumentMidiSourceBase * small refactor * more cleanup * TryGetComponent to GetComponent on Open() * more formatting issues * switched to [Dependency] for systems * playback improvements * disable playback button if no file selected and playing * activating shuffle now selects track if none is selected * rearranged playback buttons * channels overhauled * Play/Stop label to Play only * Removed all channel on/off * Program now default channel name display selection * improved RemoveButton.Disable behavior * channels now toggable by clicking anywhere * Shuffle no longer selects already selected track. * Loop & Shuffle no longer both selectable at once * minor improvements to channel item visuals * minor channel toggle fixes * xml docs & code cleanup * `RefreshBandRequest` now sent automatically when band source becomes visible * converted 5 items tuple to MidiChannelInfo record * added markup support to instrument menu configuration header * added note to midi channels config header explaining update behavior.
51 lines
1.6 KiB
C#
51 lines
1.6 KiB
C#
using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.Instruments.UI;
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/// <summary>
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/// A type of <see cref="BoxContainer" /> to be added to the <see cref="InstrumentMenu" /> for displaying and handling
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/// all necessary controls regarding a certain type of MIDI input (i.e.: Files, Bands, Hardware input).
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/// Must be initialized and registered to the menu inside <see cref="InstrumentBoundUserInterface" />.
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/// </summary>
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[GenerateTypedNameReferences]
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public abstract partial class InstrumentMidiSourceBase : BoxContainer
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{
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/// <summary>
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/// The string to display for the button on the left side of the instrument UI.
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/// </summary>
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public virtual string ButtonName { get; } = Loc.GetString("instruments-component-menu-unknown-midi-source-button");
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/// <summary>
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/// Returns true if this source is currently the active one.
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/// </summary>
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protected bool Enabled { get; private set; }
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protected InstrumentMidiSourceBase()
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{
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RobustXamlLoader.Load(this);
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}
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/// <summary>
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/// Override if the source requires additional handling to become enabled.
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/// i.e.: Opening MIDI-Input.
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/// </summary>
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[MustCallBase]
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public virtual void Enable()
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{
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Visible = true;
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Enabled = true;
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}
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/// <summary>
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/// Override if the source requires additional handling on being disabled.
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/// i.e.: Closing MIDI-Input.
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/// </summary>
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[MustCallBase]
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public virtual void Disable()
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{
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Enabled = false;
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Visible = false;
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}
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}
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