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* Various small botany bugfixes and reverts to prior behavior * oops rainbow cannabis needs it too * oops, need to keep remove around for stuff like phal and plant-b-gone * fix comment * Fixed to make it selectable * No need for plantPhalaxEntityEffect * Ok moving removing this to its own PR because actually the guidebook stuff is weird and I wanna get this out the door. * endless fixes to the botany * renaming methods * Refactored to remove PlantPhalanximineEntityEffectSystem because it's just a trait. * removed the actual file * renamed to noun/description for clarity --------- Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
81 lines
3.2 KiB
C#
81 lines
3.2 KiB
C#
using Content.Shared.Botany.Components;
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using Content.Shared.Botany.Events;
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using Content.Shared.Botany.Items.Components;
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using Content.Shared.Botany.Systems;
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using Content.Shared.Botany.Traits.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Random.Helpers;
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using Robust.Shared.Random;
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using Robust.Shared.Timing;
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namespace Content.Shared.Botany.Items.Systems;
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/// <summary>
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/// System for taking a sample of a plant.
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/// </summary>
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public sealed partial class BotanySampleTakerSystem : EntitySystem
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{
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[Dependency] private BotanySystem _botany = default!;
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[Dependency] private IGameTiming _timing = default!;
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[Dependency] private PlantHolderSystem _plantHolder = default!;
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[Dependency] private PlantSystem _plant = default!;
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[Dependency] private SharedPopupSystem _popup = default!;
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[Dependency] private EntityQuery<PlantHolderComponent> _holderQuery;
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[Dependency] private EntityQuery<PlantDataComponent> _dataQuery;
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[Dependency] private EntityQuery<PlantComponent> _plantQuery;
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[SubscribeLocalEvent]
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private void OnAfterInteract(Entity<BotanySampleTakerComponent> ent, ref AfterInteractEvent args)
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{
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if (args.Target == null || args.Handled || !args.CanReach || !_plantQuery.HasComp(args.Target))
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return;
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var ev = new PlantSampleAttemptEvent(ent, args.User);
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RaiseLocalEvent(args.Target.Value, ref ev);
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args.Handled = true;
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}
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[SubscribeLocalEvent]
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private void OnPlantSampleAttempt(Entity<PlantComponent> ent, ref PlantSampleAttemptEvent args)
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{
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if (args.Cancelled)
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return;
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if (!_holderQuery.TryComp(ent.Owner, out var holder)
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|| !_dataQuery.TryComp(ent.Owner, out var plantData))
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return;
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if (_plantHolder.IsDead((ent.Owner, holder)))
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{
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_popup.PopupCursor(Loc.GetString("plant-sample-component-dead-plant-popup"), args.User);
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return;
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}
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// Prevent early sampling, unless the plant is fully grown.
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var growthStage = _plant.GetGrowthStageValue(ent.AsNullable());
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if (growthStage < ent.Comp.GrowthStages && growthStage <= args.Sample.Comp.MinSampleStage)
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{
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_popup.PopupCursor(Loc.GetString("plant-sample-component-early-sample-popup"), args.User);
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return;
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}
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var random = SharedRandomExtensions.PredictedRandom(_timing, GetNetEntity(ent));
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// Damage the plant.
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_plantHolder.AdjustsHealth((ent.Owner, holder), -random.NextFloat(args.Sample.Comp.SampleDamage.Min, args.Sample.Comp.SampleDamage.Max));
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// Produce a seed packet snapshot.
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float? healthOverride = holder.ReadyForHarvest ? null : holder.Health;
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var protoId = MetaData(ent.Owner).EntityPrototype!.ID;
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_botany.SpawnSeedPacket(plantData, protoId, ent.Owner, Transform(args.User).Coordinates, args.User, healthOverride);
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var name = Loc.GetString(plantData.Name);
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_popup.PopupCursor(Loc.GetString("plant-sample-component-take-sample-popup", ("seedName", name)), args.User);
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if (random.Prob(args.Sample.Comp.SampleProbability))
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EnsureComp<PlantTraitSampledComponent>(ent.Owner);
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}
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}
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