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11 lines
428 B
C#
11 lines
428 B
C#
using Content.Shared.DeviceNetwork.Payloads;
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using Robust.Shared.GameStates;
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namespace Content.Shared.DeviceNetwork.Components;
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/// <summary>
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/// Re-routs <see cref="RoutedNetworkPayload"/>s to some other devices.
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/// Useful for server setups where there are lots of payloads that have to be relayed.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class DeviceNetworkRouterComponent : Component;
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