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* Allow projectile spells to set velocity inheritance * dot product suggestions * finish the damn comment * little cleanup, a few comments, use the coeff * magic system cleanup * no default for structs --------- Co-authored-by: themias <themias5@gmail.com> |
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| .. | ||
| BeforeCastSpellEvent.cs | ||
| ChangeComponentSpellEvent.cs | ||
| ChargeSpellEvent.cs | ||
| InstantSpawnSpellEvent.cs | ||
| KnockSpellEvent.cs | ||
| MindSwapSpellEvent.cs | ||
| ProjectileSpellEvent.cs | ||
| RandomGlobalSpawnSpellEvent.cs | ||
| SmiteSpellEvent.cs | ||
| VoidApplauseSpellEvent.cs | ||
| WorldSpawnSpellEvent.cs | ||