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10 lines
318 B
C#
10 lines
318 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Trigger.Components;
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/// <summary>
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/// Component used for tracking active timers triggers.
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/// Used internally for performance reasons.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class ActiveTimerTriggerComponent : Component;
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