CatStation/Content.Client/Explosion/ClusterGrenadeVisualsComponent.cs
Ewanderer d7f7a91183
Documentation of e api (#44395)
* documentation pass on content.server -> E!

* APi pass on content.server for the E folder.

* documentation pass on content.shared for e.

* Apply suggestions from code review

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* fixing documentation according to review part 1.

* typo

* Very minor fixes

* And a short explanation about EUI

---------

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2026-07-01 08:38:04 +00:00

18 lines
596 B
C#

using Content.Shared.Explosion.EntitySystems;
namespace Content.Client.Explosion;
/// <summary>
/// The Visual Component for the Cluster Grenade.
/// <see cref="ScatteringGrenadeSystem"/>
/// </summary>
[RegisterComponent]
[Access(typeof(ClusterGrenadeVisualizerSystem))]
public sealed partial class ClusterGrenadeVisualsComponent : Component
{
/// <summary>
/// Used to select the correct layer from the rsi together with the grenade amount.
/// <see cref="ClusterGrenadeVisualizerSystem.OnAppearanceChange"/>
/// </summary>
[DataField("state")]
public string? State;
}