CatStation/Content.Shared/NPC/Systems/SharedNPCSystem.cs
Shegare eb1831774b
HTNComponent from SharedNPCSystem (#42750)
* init

* move system

* doc
2026-03-04 21:54:28 +00:00

11 lines
383 B
C#

namespace Content.Shared.NPC.Systems;
public abstract partial class SharedNPCSystem : EntitySystem
{
/// <summary>
/// Returns whether the given entity is an NPC.
/// </summary>
/// <param name="uid">Entity UID to check.</param>
/// <returns><c>true</c> if the entity is an NPC, otherwise <c>false</c>.</returns>
public abstract bool IsNpc(EntityUid uid);
}