CatStation/Content.Server/Explosion/EntitySystems
ArtisticRoomba 376f16504c
Content.Shared EntityQuery<T> dependency injection refactor (#43498)
* part 1

* second pass

* final fix

* last fix i swear

* an even bigger genius

* regex missed this

* should be all of em?

* oops

* yeah

* Revert "should be all of em?"

This reverts commit 4dd54d1b9a76977b4cf8d6008358e4dacdee6eb1.

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-04-11 21:30:36 +00:00
..
ExplosionGridTileFlood.cs Reduce explosion airtight cache memory usage (#40912) 2025-12-03 15:52:25 +00:00
ExplosionSpaceTileFlood.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
ExplosionSystem.Airtight.cs Fix Airtight Explosion Cache (#43276) 2026-03-17 17:54:03 -07:00
ExplosionSystem.cs Tile Stacking - attempt 2 (#42543) 2026-01-20 20:35:47 +00:00
ExplosionSystem.CVars.cs move TriggerExplosion to shared (#30227) 2024-09-19 10:01:40 +10:00
ExplosionSystem.GridMap.cs Reduce explosion airtight cache memory usage (#40912) 2025-12-03 15:52:25 +00:00
ExplosionSystem.Processing.cs Content.Shared EntityQuery<T> dependency injection refactor (#43498) 2026-04-11 21:30:36 +00:00
ExplosionSystem.TileFill.cs Reduce explosion airtight cache memory usage (#40912) 2025-12-03 15:52:25 +00:00
ExplosionSystem.Visuals.cs Partial cleanup of ExplosionSystem (#36098) 2025-04-18 13:55:09 +10:00
ExplosionTileFlood.cs Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProjectileGrenadeSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
ScatteringGrenadeSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00