CatStation/Content.Server/Cargo/Systems
alexalexmax 17ccf1dc70
Hijack the Automated Trade Station objective (#42135)
* predict TradeStationComponent

* hijack beacon first pass

* add Objective uplink category

* add HijackTradeStationCondition, objective, and uplink entry

* add sprite and cleanups

* fix + make cooldown sane

* use TimeSpans and update logic accordingly + private state-related fields

* remove temporary reward

* tiny loc changes

* buncha changes

* Change success message, beacon physics properties, formatting

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Co-authored-by: seanpimble <149889301+seanpimble@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2026-04-03 10:21:04 +00:00
..
CargoSystem.Bounty.cs Fix NanoTask and bounty print formatting (#42030) 2025-12-24 01:56:31 +00:00
CargoSystem.cs Hijack the Automated Trade Station objective (#42135) 2026-04-03 10:21:04 +00:00
CargoSystem.Funds.cs Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
CargoSystem.Orders.cs Single item cargo orders are delivered in Parcel Wrap instead of crates (#40834) 2026-03-15 13:45:46 +00:00
CargoSystem.Shuttle.cs Hijack the Automated Trade Station objective (#42135) 2026-04-03 10:21:04 +00:00
CargoSystem.Telepad.cs Telepad Label Fix (#39975) 2025-09-04 13:17:52 +02:00
PriceGunSystem.cs Salvage Job Board (#37549) 2025-05-18 14:02:52 +10:00
PricingSystem.cs Nubody (#42419) 2026-01-17 00:39:35 +00:00