mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-11-08 12:04:16 +03:00
* Show how close bodies are to rotting When examining a dead body, you will be able to see of close it is to rotting. - "It still looks fresh.", in the first third of the pre-rot period - "It looks ripe.", in the second third - "It's starting to look bad.", in the last third This could help players prioritize medical care. * Alter the wording of the pre-rot indicator * Use numeric rotting stages in FTL --------- Co-authored-by: Kevin Zheng <kevinz5000@gmail.com> |
||
|---|---|---|
| .. | ||
| Commands | ||
| Components | ||
| EntitySystems | ||
| Monitor | ||
| Piping | ||
| Portable | ||
| Reactions | ||
| Rotting | ||
| Serialization | ||
| ExcitedGroup.cs | ||
| GasMixture.cs | ||
| GasMixtureStringRepresentation.cs | ||
| Hotspot.cs | ||
| IGasMixtureHolder.cs | ||
| IGasReactionEffect.cs | ||
| MonstermosInfo.cs | ||
| PressureEvent.cs | ||
| TileAtmosphere.cs | ||
| TileFireEvent.cs | ||