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17 lines
510 B
C#
17 lines
510 B
C#
using Content.Shared.CCVar;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Light.Components;
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/// <summary>
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/// Controls map-specific ambient occlusion color.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class MapAmbientColorComponent : Component
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{
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/// <summary>
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/// Color used by ambient occlusion on this map.
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/// </summary>
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[DataField, AutoNetworkedField]
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public Color Color = CCVars.DefaultAmbientOcclusionColor;
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}
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