CatStation/Content.Server/Explosion/EntitySystems
Whatstone f42f8df6d1
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416)
* Remove all IPrototypeManager instances

* Remove redundant IComponentFactory instances too

* Found some stragglers

* DestructibleSystem.PrototypeManager: no dependency

* not based
2026-06-29 21:33:56 +00:00
..
ExplosionGridTileFlood.cs Reduce explosion airtight cache memory usage (#40912) 2025-12-03 15:52:25 +00:00
ExplosionSpaceTileFlood.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
ExplosionSystem.Airtight.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
ExplosionSystem.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
ExplosionSystem.CVars.cs move TriggerExplosion to shared (#30227) 2024-09-19 10:01:40 +10:00
ExplosionSystem.GridMap.cs Use dependency injection for EntityQuery<T>s in Content.Server (#43566) 2026-05-17 15:59:37 +00:00
ExplosionSystem.Processing.cs [MICROBALANCE PR] Explosives no longer pierce armor (#40090) 2026-06-02 02:50:53 +00:00
ExplosionSystem.TileFill.cs Reduce explosion airtight cache memory usage (#40912) 2025-12-03 15:52:25 +00:00
ExplosionSystem.Visuals.cs Partial cleanup of ExplosionSystem (#36098) 2025-04-18 13:55:09 +10:00
ExplosionTileFlood.cs Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProjectileGrenadeSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
ScatteringGrenadeSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00