mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-10-22 00:01:23 +03:00
* add two methods * move stuff to damage system api * use TryIndex * simplify * minor fix * add helper functions * fix * remove random new line * simplify * remove unnecessary lines * rename to GetDamage * Got it working * make more clear * why backwards * value should be the amount to heal * fix * fix all dumb fixedpoint2 edge cases I hope * One more thing * fix * make it more simple * ops it was backwards * valueHeal can't be more than remaining * add all keys beforehand and no need to check and add them inside the loop * break for loop in case remaining is zero * comment was wrong * optimized, works * remove random spaces --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> |
||
|---|---|---|
| .. | ||
| DamageableSystem.API.cs | ||
| DamageableSystem.BenchmarkHelpers.cs | ||
| DamageableSystem.cs | ||
| DamageableSystem.Events.cs | ||
| DamageContactsSystem.cs | ||
| DamageExamineSystem.cs | ||
| DamageOnAttackedSystem.cs | ||
| DamageOnHighSpeedImpactSystem.cs | ||
| DamageOnHoldingSystem.cs | ||
| DamageOnInteractSystem.cs | ||
| DamagePopupSystem.cs | ||
| DamageProtectionBuffSystem.cs | ||
| PassiveDamageSystem.cs | ||
| RequireProjectileTargetSystem.cs | ||
| SharedDamageOtherOnHitSystem.cs | ||
| SharedGodmodeSystem.cs | ||
| SharedStaminaSystem.cs | ||
| SharedStaminaSystem.Modifier.cs | ||
| SharedStaminaSystem.Resistance.cs | ||
| SlowOnDamageSystem.cs | ||