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* looc and deadchat speak interrupt events * comment * admin log tweak * clean up log entity targets; switch admin deadchat logged entity from player to mob * one event only * rename event, broadcast player session with the event |
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|---|---|---|
| .. | ||
| Prototypes | ||
| TypingIndicator | ||
| V2 | ||
| ChatChannel.cs | ||
| ChatChannelExtensions.cs | ||
| ChatSelectChannel.cs | ||
| EmotesEvents.cs | ||
| InGameOocMessageAttemptEvent.cs | ||
| ISharedChatManager.cs | ||
| MsgChatMessage.cs | ||
| MsgDeleteChatMessagesBy.cs | ||
| SharedChatEvents.cs | ||
| SharedChatSystem.cs | ||
| SharedChatSystem.Emote.cs | ||
| SharedSuicideSystem.cs | ||