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* feat: xeno artifact debug commands * refactor: minor renaming + whitespaces * refactor: do not allocate unless needed * refactor: rename common xeno-artifact commands localization string * refactor: extract reusable parts of code, change command to work with EntityUid and not with NetEntity * refactor: renaming * refactor: make all commands toolshed * refactor: localization fix, command naming reverted to camelCase, xml-doc for new commands * refactor: make toolshed tuple actually work * refactor: remove unused code * refactor: cache for EffectPrototypes * refactor: fix unlcokNode command, remove engine copy-paste for TryParseEntity * refactor: fix localization for toolshed * refactor: remove unused dependency * refactor: caching systems for XenoArtifactCommand where possible, comments clarification, whitespacing * refactor: added readonly to SharedXenoArtifactSystem.EffectPrototypeIds * refactor: use component to detect which proto is xenoarch effect * refactor: fix missing partial for XenoArtifactCommand * refactor: fix readonly on dependencies for XenoArtifactCommand * refactor: fix missing partial for nested XenoArtifact related parsers * refactor: cleanup after merge * refactor: remove obsolete IPrototype.HasComponent call and unused using * refactor: change xenoarch commands to lowercase (as convention dictates) * refactor: XenoArtifactNodeParser and XenoArtifactTypeParser are now CustomCompletionParser (removed duplicate code) * refactor: XenoArtifactNodeParser is now CustomCompletionParser, moved custom parsers to shared/toolshed/parsers * refactor: todo for ent proto caching, moved XenoArtifactCommand to toolshed namespace * refactor: fix xenoartifact:totalresearch command * refactor: remove system caching, clean whitespaces * fix: fix localization for xenoarch commands * refactor: moved StatusEffectCompletionParser to shared, added same todo remark for cache of status effect entity prototypes. * refactor: use proxy methods in command and _entityManager.System in all parsers * refactor: mved commands and parsers into respective folders * refactor: access restriction for cached EntityPrototypeIds * refactor: todo link to issue, fixed DI in StatusEffectCompletionParser --------- Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> |
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| .. | ||
| ActionCommands.cs | ||
| CommandUtils.cs | ||
| ContentCompletionHelper.cs | ||