CatStation/Content.Shared/Preferences
mq 09eb5d525e
Randomized Markings (take two) (#38528)
* preliminary porting

* weighting

* cleaning up after myself

* literally forgot to include this. oops

* apply more defaults and fix oversight that guaranteed humans would always be bald

* skincoloration

* did not actually mean to include vox in there oops!

* bugfix & performance

* macrocosm edits

* my yaml slop

* clean up some stuff i missed

* OOPS!

* ah fuck that should be further down shouldnt it

* yo mama

* req changes

* req changes 2

* yo mama

* my joker moment

* fixes

* move shit to engine

* wtf how did you get in there!!!

* array

* my dante's hell cosplay

* schmoovin

* adding portfiend cologne

* yep

* god dammit

* oops again

* uno mas

* req changes

Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>

* fix clamping logic

* test fix

---------

Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
2026-07-18 23:45:01 -04:00
..
Loadouts Fixed MaxLimit not being properly ignored when set to 0 (#41852) 2026-05-18 21:16:17 +00:00
GameSettings.cs
HumanoidCharacterProfile.cs Randomized Markings (take two) (#38528) 2026-07-18 23:45:01 -04:00
JobPriority.cs
MsgDeleteCharacter.cs
MsgPreferencesAndSettings.cs
MsgSelectCharacter.cs
MsgUpdateCharacter.cs Drop ICharacterProfile/ICharacterAppearance interfaces (#42661) 2026-01-26 20:15:44 +00:00
MsgUpdateConstructionFavorites.cs Persist construction menu favorites server-side (#35867) 2025-05-17 13:37:19 -04:00
PlayerPreferences.cs Drop ICharacterProfile/ICharacterAppearance interfaces (#42661) 2026-01-26 20:15:44 +00:00
PreferenceUnavailableMode.cs
SpawnPriorityPreference.cs Client customization late-join spawner priority for arrivals/cryostorage (#24586) 2024-02-01 21:12:09 +11:00