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Accents
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Revert "WYA to Where you at (#42350)" (#44745)
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2026-07-18 07:17:44 +00:00 |
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Access
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Actions
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Mindshield Refactor + Changeling Fake Mindshield (#43864)
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2026-07-30 22:39:13 +00:00 |
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AlertLevels
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Refactor and predict Alert Levels (#41122)
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2026-07-27 05:11:33 +00:00 |
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Alerts
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Add changeling flesh clothing transformation (#43590)
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2026-04-19 14:10:54 +00:00 |
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AmbientMusic
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Refactor ambient music rules to use EntityConditions (#44696)
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2026-07-17 15:25:03 -04:00 |
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Anomaly
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AppearanceCustomization
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Atmospherics
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IHeatContainers for TemperatureComponent (#42785)
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2026-07-26 07:56:44 +00:00 |
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Body
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Muted StatusEffects (#43668)
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2026-07-30 03:52:56 +00:00 |
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Catalog
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Made contraband flippos more accesible to non-antags (#45043)
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2026-07-31 22:24:13 +00:00 |
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Chat
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Add notification for AI core being damaged (#43513)
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2026-04-08 05:25:01 +00:00 |
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Chemistry
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Changeling Blood Check (#44861)
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2026-07-31 22:25:59 +00:00 |
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Codewords
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Damage
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Skeleton Nerfs and Cleanup (#43730)
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2026-07-18 04:11:14 +00:00 |
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Datasets
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Revert - Remove throngler lottery mention from Tips - #28073 (#45023)
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2026-07-29 21:13:06 -04:00 |
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Decals
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Slat tiles and decals (#37832)
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2026-02-10 01:32:52 +00:00 |
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Device
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DeviceLinking
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Adding a random gate (#41627)
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2025-12-14 19:15:22 +00:00 |
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Entities
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Hotfix: Add and apply LightMaskPrototypes from #34056 (#44957)
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2026-08-01 03:16:49 +00:00 |
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FeedbackPopup
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[STAGING] Revert "Force Vent Critters to Attack (#42399)" (#43577)
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2026-04-12 20:16:38 +02:00 |
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Flavors
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Validate FlavorProfileComponent.Flavors (#44090)
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2026-05-26 16:16:02 +00:00 |
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GameRules
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[STAGING] Revert: 44644 - 40090 - 37716 - 42439 - 41004 (#44924)
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2026-07-27 13:16:15 +02:00 |
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GhostRoleRaffles
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Rebalance the Ghost Role Raffles (#33157)
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2025-12-18 20:39:41 +00:00 |
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Guidebook
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Revert "Remove dwarves" (#43027)
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2026-02-25 14:21:05 +00:00 |
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Hydroponics
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Removed JuicePotato reagent (#43448)
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2026-04-03 17:47:49 +00:00 |
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InventoryTemplates
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Gives corgis the ability to smoke & Remove Smart Corgi (#44930)
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2026-07-28 06:02:25 +00:00 |
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IonLaws
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Refactor Ion Law string generation (#42629)
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2026-03-15 15:44:03 +00:00 |
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Loadouts
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Tram Driver (#44412)
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2026-07-29 15:25:19 -06:00 |
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Magic
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Fix teleport scroll teleporting into walls (#40815)
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2026-07-31 17:47:17 +00:00 |
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Maps
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Added Sushi Station (#45017)
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2026-07-30 22:15:59 +00:00 |
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NPCs
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make monkey disposals less laggy (#43842)
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2026-05-09 23:30:12 +00:00 |
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Nutrition
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Objectives
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Generic Target System (#43554)
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2026-07-11 04:11:24 +00:00 |
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Paintables
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Palettes
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Parallaxes
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Fix train parallax config (#40844)
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2025-10-12 07:00:32 +00:00 |
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Polymorphs
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Gives corgis the ability to smoke & Remove Smart Corgi (#44930)
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2026-07-28 06:02:25 +00:00 |
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Procedural
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Fix loot not spawning on VGRoid (#39269)
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2026-04-28 15:09:20 +00:00 |
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RCD
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"Fix RCD light spam, bypass of indestructible tiles and some plating fixes" - Tile Stacking got merged, time to bring back the RCD fix (#42556)
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2026-01-20 21:48:30 +00:00 |
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Reagents
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Changeling Blood Check (#44861)
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2026-07-31 22:25:59 +00:00 |
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Recipes
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Changeling Blood Check (#44861)
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2026-07-31 22:25:59 +00:00 |
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Research
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Stationary teleporters (#32134)
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2026-07-28 11:39:26 +00:00 |
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Roles
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Changeling Blood Check (#44861)
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2026-07-31 22:25:59 +00:00 |
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Shaders
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Add sharpness graphics option (#43315)
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2026-07-23 06:24:50 +00:00 |
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SoundCollections
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Coin tossing (#44622)
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2026-07-28 19:03:57 +00:00 |
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Species
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Randomized Markings (take two) (#38528)
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2026-07-18 23:45:01 -04:00 |
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Stacks
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Quality and Sprite changes to Conveyor Belts (#43599)
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2026-05-16 19:50:32 +00:00 |
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StatusIcon
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Cluwne Agent ID UI Fix (#45024)
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2026-07-29 23:02:31 -04:00 |
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Store
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Changeling store initial balance (#43796)
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2026-04-28 19:25:17 +00:00 |
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StoryGen
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Tiles
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ContentTileDefiniton cleanup + default uniform distribution for PlacementVariants (#44687)
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2026-07-16 20:49:53 +00:00 |
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Traits
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Muted StatusEffects (#43668)
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2026-07-30 03:52:56 +00:00 |
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Voice
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Refactor voice to separate it from sex (#40593)
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2026-06-30 23:46:27 -04:00 |
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Wires
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Camera map (#39684)
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2026-01-15 21:21:55 +00:00 |
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XenoArch
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feat: ConditionalSpawnerComponent can now stack items it spawns automatically (#39096)
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2026-07-28 19:46:57 +00:00 |
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ai_factions.yml
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Xenoborgs part 7 (#40042)
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2025-11-14 22:10:09 +00:00 |
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bar_signs.yml
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Added Emp interaction with Bar Sign (#42950)
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2026-02-18 00:15:17 +00:00 |
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borg_types.yml
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Give borgs default prying (#41812)
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2026-02-25 23:19:52 +00:00 |
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chameleon.yml
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contraband_severities.yml
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Admins can now see what items are contraband and chameleon in the strip menu (#43658)
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2026-05-10 10:45:58 +00:00 |
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edge_spreaders.yml
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explosion.yml
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Ignite atmosphere on explosions (#41262)
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2025-12-15 23:27:40 +00:00 |
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floor_trap.yml
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prevent repeat TriggerOnCollide triggers (#40428)
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2025-09-21 17:23:37 +02:00 |
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fonts.yml
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game_presets.yml
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Remove Visitor Shuttles (Real) and also cleanup the event rule system to not break when I try to do this. (#41915)
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2026-01-27 22:47:18 +00:00 |
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holidays.yml
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hud.yml
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item_size.yml
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Buff/Nerf Bluespace Storage to hold Ginormous items; Be smaller. (#43294)
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2026-07-24 15:05:29 +00:00 |
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light_mask.yml
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Hotfix: Add and apply LightMaskPrototypes from #34056 (#44957)
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2026-08-01 03:16:49 +00:00 |
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lobbyscreens.yml
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Add lobby screen invisiblewall (#42947)
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2026-04-04 19:23:39 +00:00 |
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name_identifier_groups.yml
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ore.yml
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radio_channels.yml
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round_announcements.yml
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secret_weights.yml
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[STAGING] Remove Wizard Roundstart Antag (#40983)
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2025-10-25 17:47:52 -07:00 |
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silicon-laws.yml
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Give more borg lawsets an emag-law-zero that actually matches the rest of the lawset (#42660)
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2026-05-26 19:43:49 +00:00 |
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status_effects.yml
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Adrenaline StatusEffects (#43750)
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2026-07-30 04:01:39 +00:00 |
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tags.yml
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Mindshield Refactor + Changeling Fake Mindshield (#43864)
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2026-07-30 22:39:13 +00:00 |
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themes.yml
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threats.yml
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tool_qualities.yml
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Sheep v2 (#38505)
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2026-05-26 23:21:13 +00:00 |
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typing_indicator.yml
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VULPKANIN TYPING INDICATOR ADDITON (#43910)
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2026-05-09 16:34:06 +00:00 |
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whitelists.yml
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wizardsDenWhitelists.yml
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Fix automatic whitelist condition being reversed (#43433)
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2026-04-01 21:56:45 -07:00 |