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- Powerful - Data-oriented - Approved by PJB - Powered by node graphs and AI pathfinding - Coded by the same nerd who brought you atmos Co-authored-by: Exp <theexp111@gmail.com>
11 lines
220 B
C#
11 lines
220 B
C#
using System;
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using Robust.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components
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{
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[Serializable, NetSerializable]
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public enum ReinforcedWallVisuals
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{
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DeconstructionStage,
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}
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}
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