mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-10-09 18:31:17 +03:00
* Conveyor optimisations - Optimise movement for moving stuff. Better flags + less resolves + slapped parallelrobustjob on it. - Sleeping for entities getting conveyed into walls. * Blocker version * Finish * Final * Mob collisions * impulses * Collision smoothing * Locked in * 30tps working * r * fixes * Best * Fixes + CVars * CVars in place * Pushies * Opt attempt 1 * Revert "Opt attempt 1" This reverts commit 5ccd72dcbea09261a992aa1f7f05df169a1ce676. * Fix mispredicts * Ready-ish * better * Cleanup * Fix conveyor power mispredict * Forgetting to actually do deltas * Fix buckle pushes * Bagel save * Revert "Bagel save" This reverts commit 1b93fda81fb852d89b89b0beae0b80f8a61165f2. * Conveyor resave * Fix prediction * Mob movement rewrite * Bandaid * Working version * Tentatively working * Friction to fix cornering * More fixes * Revert bagel * Revert this * Bad parity * Working * Fixes * Woops * Doc comments * Pen cap cvar * StandingState cleanup and sub * Fix downed mobs * fish * client * Disable pushing on tests * More variables * Movement mods * Mass diff * 1 more tweak * Cvar |
||
|---|---|---|
| .. | ||
| ActiveJetpackComponent.cs | ||
| AutoOrientComponent.cs | ||
| BoundaryComponent.cs | ||
| CanMoveInAirComponent.cs | ||
| ContentEyeComponent.cs | ||
| CursorOffsetRequiresWieldComponent.cs | ||
| EyeCursorOffsetComponent.cs | ||
| FloorOccluderComponent.cs | ||
| FloorOcclusionComponent.cs | ||
| FootstepModifierComponent.cs | ||
| FrictionContactsComponent.cs | ||
| IgnoreKudzuComponent.cs | ||
| InputMoverComponent.cs | ||
| JetpackComponent.cs | ||
| JetpackUserComponent.cs | ||
| MobCollisionComponent.cs | ||
| MobMoverComponent.cs | ||
| MovementAlwaysTouchingComponent.cs | ||
| MovementBodyPartComponent.cs | ||
| MovementIgnoreGravityComponent.cs | ||
| MovementRelayTargetComponent.cs | ||
| MovementSoundComponent.cs | ||
| MovementSpeedModifierComponent.cs | ||
| NoRotateOnMoveComponent.cs | ||
| RelayInputMoverComponent.cs | ||
| SpeedModifiedByContactComponent.cs | ||
| SpeedModifiedOnWieldComponent.cs | ||
| SpeedModifierContactsComponent.cs | ||
| SpriteMovementComponent.cs | ||